Example #1
0
        public override void    OnEnable(NGConsoleWindow editor, int id)
        {
            base.OnEnable(editor, id);

            // In case the data is corrupted, restart the instance.
            if (this.folders == null || this.folders.Count == 0)
            {
                this.folders = new List <Folder>();
                this.folders.Add(new UnexportableFolder()
                {
                    name = "Common"
                });
            }

            for (int i = 0; i < this.folders.Count; i++)
            {
                this.InitFolder(this.folders[i]);
            }

            RowsDrawer.GlobalLogContextMenu += this.ArchiveFromContextMenu;

            if (this.perWindowVars == null)
            {
                this.perWindowVars = new PerWindowVars <Vars>();
            }
            else
            {
                // It is possible to modify a variable from file, therefore we need to guarantee safety.
                foreach (Vars vars in this.perWindowVars.Each())
                {
                    vars.workingFolder = Mathf.Clamp(vars.workingFolder, 0, this.folders.Count - 1);
                }
            }
        }
Example #2
0
 public ArchiveModule()
 {
     this.name    = "Archive";
     this.folders = new List <Folder>();
     this.folders.Add(new UnexportableFolder()
     {
         name = "Common"
     });
     this.perWindowVars = new PerWindowVars <Vars>();
 }
Example #3
0
        public MainModule()
        {
            this.name    = "Main";
            this.streams = new List <StreamLog>();
            this.streams.Add(new CompilerStream());
            this.streams.Add(new MainStream());
            this.perWindowVars = new PerWindowVars <Vars>();

            MainModuleSettings mainSettings = HQ.Settings.Get <MainModuleSettings>();

            foreach (ILogFilter filter in mainSettings.GenerateFilters())
            {
                this.streams[1].groupFilters.filters.Add(filter);
            }
        }
Example #4
0
        public override void    OnEnable(NGConsoleWindow console, int id)
        {
            base.OnEnable(console, id);

            // Prevents corrupted console settings.
            if (this.streams.Count < 2 || this.compilerStream == null || this.mainStream == null)
            {
                this.streams.Clear();
                this.streams.Add(new CompilerStream());
                this.streams.Add(new MainStream());

                MainModuleSettings mainSettings = HQ.Settings.Get <MainModuleSettings>();

                foreach (ILogFilter filter in mainSettings.GenerateFilters())
                {
                    this.streams[1].groupFilters.filters.Add(filter);
                }
            }

            foreach (StreamLog stream in this.streams)
            {
                stream.Init(this.console, this);
                stream.FilterAltered += this.console.SaveModules;
                stream.OptionAltered += this.console.SaveModules;
            }

            this.console.CheckNewLogConsume += this.CreateStreamForCategory;
            this.console.OptionAltered      += this.UpdateFilteredRows;
            this.console.ConsoleCleared     += this.Clear;
            this.console.wantsMouseMove      = true;

            // Populates with default commands if missing.
            ConsoleSettings settings = HQ.Settings.Get <ConsoleSettings>();

            settings.inputsManager.AddCommand("Navigation", ConsoleConstants.SwitchNextStreamCommand, KeyCode.Tab, true);
            settings.inputsManager.AddCommand("Navigation", ConsoleConstants.SwitchPreviousStreamCommand, KeyCode.Tab, true, true);

            if (this.perWindowVars == null)
            {
                this.perWindowVars = new PerWindowVars <Vars>();
            }
        }
Example #5
0
        public override void    OnEnable(NGConsoleWindow console, int id)
        {
            base.OnEnable(console, id);

            foreach (var stream in this.streams)
            {
                stream.Init(this.console, this);
            }

            this.console.ConsoleCleared += this.Clear;
            this.console.wantsMouseMove  = true;

            // Populate with default commands if missing.
            HQ.Settings.Get <ConsoleSettings>().inputsManager.AddCommand("Navigation", ConsoleConstants.SwitchNextStreamCommand, KeyCode.Tab, true);
            HQ.Settings.Get <ConsoleSettings>().inputsManager.AddCommand("Navigation", ConsoleConstants.SwitchPreviousStreamCommand, KeyCode.Tab, true, true);

            if (this.perWindowVars == null)
            {
                this.perWindowVars = new PerWindowVars <Vars>();
            }
        }
Example #6
0
        protected virtual void  OnEnable()
        {
            Utility.RegisterWindow(this);
            PerWindowVars.InitWindow(this, "Module");

            if (this.console == null)
            {
                NGConsoleWindow[] consoles = Resources.FindObjectsOfTypeAll <NGConsoleWindow>();

                if (consoles.Length > 0)
                {
                    this.console = consoles[0];
                }
                else
                {
                    return;
                }
            }

            if (this.console.IsReady == false)
            {
                EditorApplication.delayCall += this.OnEnable;
                return;
            }

            this.module = this.console.GetModule(this.moduleID);
            if (this.module == null)
            {
                EditorApplication.delayCall += this.OnEnable;
            }
            else
            {
                this.r = new Rect(0F, 0F, this.position.width, this.position.height);
                this.wantsMouseMove = true;
                Utility.RegisterIntervalCallback(this.Repaint, ModuleWindow.ForceRepaintRefreshTick);
            }
        }
Example #7
0
 public RecorderModule()
 {
     this.name          = "Recorder";
     this.streams       = new List <SampleStream>();
     this.perWindowVars = new PerWindowVars <Vars>();
 }
Example #8
0
        protected virtual void  OnEnable()
        {
            Utility.RegisterWindow(this);
            Utility.RestoreIcon(this, NGConsoleWindow.TitleColor);

            Metrics.UseTool(2);             // NGConsole

            if (this.initialized == true || HQ.Settings == null)
            {
                return;
            }

            NGChangeLogWindow.CheckLatestVersion(NGTools.NGConsole.NGAssemblyInfo.Name);

            try
            {
                //Debug.Log("StartEnable");
                int i = 0;

                PerWindowVars.InitWindow(this, "NGConsole");

                this.syncLogs                = new SyncLogs(this);
                this.syncLogs.EndNewLog     += this.RepaintWithModules;
                this.syncLogs.UpdateLog     += this.UpdateLog;
                this.syncLogs.NewLog        += this.ConvertNewLog;
                this.syncLogs.ResetLog      += this.LocalResetLogs;
                this.syncLogs.ClearLog      += this.Clear;
                this.syncLogs.OptionAltered += this.UpdateConsoleFlags;

                this.rows = new List <Row>(ConsoleConstants.PreAllocatedArray);

                this.r = new Rect();

                List <RowType> rowDrawerTypes = new List <RowType>();

                foreach (Type c in Utility.EachNGTSubClassesOf(typeof(Row)))
                {
                    object[] attributes = c.GetCustomAttributes(typeof(RowLogHandlerAttribute), false);

                    if (attributes.Length == 0)
                    {
                        continue;
                    }

                    MethodInfo handler = c.GetMethod(RowLogHandlerAttribute.StaticVerifierMethodName, BindingFlags.Static | BindingFlags.NonPublic);

                    if (handler == null)
                    {
                        InternalNGDebug.LogWarning("The class \"" + c + "\" inherits from \"" + typeof(Row) + "\" and has the attribute \"" + typeof(RowLogHandlerAttribute) + "\" must implement: private static bool " + RowLogHandlerAttribute.StaticVerifierMethodName + "(UnityLogEntry log).");
                        continue;
                    }

                    RowType rdt = new RowType()
                    {
                        type      = c,
                        attribute = attributes[0] as RowLogHandlerAttribute
                    };

                    rdt.attribute.handler = (Func <UnityLogEntry, bool>)Delegate.CreateDelegate(typeof(Func <UnityLogEntry, bool>), handler);

                    rowDrawerTypes.Add(rdt);
                }

                rowDrawerTypes.Sort((r1, r2) => r2.attribute.priority - r1.attribute.priority);
                NGConsoleWindow.rowDrawers = rowDrawerTypes.ToArray();

                List <Module> filteredModules = new List <Module>();

                if (HQ.Settings.Get <ConsoleSettings>().serializedModules.Count > 0)
                {
                    this.modules = HQ.Settings.Get <ConsoleSettings>().serializedModules.Deserialize <Module>();
                }

                if (this.modules == null)
                {
                    foreach (Type t in Utility.EachNGTSubClassesOf(typeof(Module)))
                    {
                        filteredModules.Add((Module)Activator.CreateInstance(t));
                    }
                }
                else
                {
                    filteredModules.AddRange(this.modules);

                    // Detect new Module.
                    foreach (Type t in Utility.EachNGTSubClassesOf(typeof(Module), c => filteredModules.Exists(m => m.GetType() == c) == false))
                    {
                        InternalNGDebug.VerboseLogFormat("Module \"{0}\" generated.", t);
                        filteredModules.Add((Module)Activator.CreateInstance(t));
                    }
                }

                this.modules        = filteredModules.ToArray();
                this.visibleModules = this.GetVisibleModules(filteredModules);

                // Initialize modules
                int id = NGConsoleWindow.StartModuleID;

                for (i = 0; i < this.modules.Length; i++)
                {
                    if (this.visibleModules.Contains(this.modules[i]) == true)
                    {
                        this.modules[i].OnEnable(this, id++);
                    }
                    else
                    {
                        this.modules[i].OnEnable(this, -1);
                    }
                }

                // Do not overflow if there is removed modules.
                if (this.visibleModules.Length > 0)
                {
                    if (this.workingModuleId == -1)
                    {
                        this.workingModuleId = this.visibleModules[0].Id;
                    }
                    else
                    {
                        this.workingModuleId = Mathf.Clamp(this.workingModuleId, NGConsoleWindow.StartModuleID, this.visibleModules.Length);
                    }

                    Module module = this.GetModule(this.workingModuleId);
                    if (module != null)
                    {
                        module.OnEnter();
                    }
                }
                else
                {
                    this.workingModuleId = -1;
                }

                GUI.FocusControl(null);

                Object[] nativeConsoleInstances = Resources.FindObjectsOfTypeAll(NGConsoleWindow.nativeConsoleType);

                if (nativeConsoleInstances.Length > 0)
                {
                    NGConsoleWindow.nativeConsoleWindowField.SetValue(null, nativeConsoleInstances[nativeConsoleInstances.Length - 1]);
                }

                this.settings = HQ.Settings;

                HQ.SettingsChanged     += this.OnSettingsChanged;
                Undo.undoRedoPerformed += this.Repaint;

                EditorApplication.delayCall += () => GUICallbackWindow.Open(this.VerifySettingsStyles);

                this.initialized = true;
            }
            catch (Exception ex)
            {
                InternalNGDebug.LogException(ex);
            }
        }