Example #1
0
        /// <summary>
        /// Render the staff for music
        /// </summary>
        /// <param name="colorString">The color the staff should be</param>
        /// <param name="width">Width of the staff to render</param>
        /// <param name="fontSize">The size of font currently being used</param>
        /// <returns></returns>
        private static Panel RenderStaff(String colorString, double width, double fontSize)
        {
            Grid grid = WPFRendering.CreateAutoSizingGrid();
            //get the height of the staff for the font and use that to draw the lines.
            double height    = WPFRendering.GetFontHeight(fontSize, Constants.MusicFonts.DEFAULT);
            double lineWidth = CalculateLineWidth(fontSize);

            int numLines = 5; //todo: different numbers of lines

            height -= numLines * lineWidth;
            double spacing = height / numLines;

            for (int i = 1; i <= numLines; i++)
            {
                System.Windows.Shapes.Line staffLine = new System.Windows.Shapes.Line()
                {
                    X1 = 0,
                    X2 = width + WPFRendering.GetFontFraction(Constants.Staff.STAFF_PADDING, fontSize), //todo: proper padding after line
                    Y1 = i * spacing,
                    Y2 = i * spacing,
                    StrokeThickness = lineWidth,
                    Stroke          = new SolidColorBrush((Color)ColorConverter.ConvertFromString(colorString))
                };
                WPFRendering.RecalculateSize(staffLine);
                grid.Children.Add(staffLine);
            }
            grid.VerticalAlignment = VerticalAlignment.Top;
            WPFRendering.RecalculateSize(grid);
            return(grid);
        }
Example #2
0
        /// <summary>
        /// Render the time signature to a Grid
        /// </summary>
        /// <param name="time">The time signature to render</param>
        /// <param name="fontSize">The size of the font currently being used</param>
        /// <returns>Time signature on a grid</returns>
        public static FrameworkElement RenderTimeSignature(Time time, double fontSize)
        {
            double halfFont = fontSize / 2;
            //todo: make proper time signature label
            //todo: measure font size stuff properly
            Panel grid       = WPFRendering.CreateAutoSizingGrid();
            Label beatsLabel = WPFRendering.GetMusicalLabel(time.Beats, halfFont);

            grid.Children.Add(beatsLabel);

            Label beatType = WPFRendering.GetMusicalLabel(time.BeatType, halfFont);

            beatType.Margin = new Thickness(0, WPFRendering.GetFontHeight(fontSize / 3, Constants.MusicFonts.DEFAULT), 0, 0);
            grid.Children.Add(beatType);

            //todo: interchangable and other type of time signature, see definition of Time to hunt it down
            grid.VerticalAlignment = VerticalAlignment.Top;
            WPFRendering.RecalculateSize(grid);
            return(grid);
        }
Example #3
0
        private static System.Windows.Shapes.Line CreateNoteStem(double yOffset, Note note, FrameworkElement noteHead, double fontSize)
        {
            if (String.IsNullOrEmpty(note.stem.color))
            {
                note.stem.color = Constants.Colors.DEFAULT_NOTE_COLOR;
            }

            double stemHeight = WPFRendering.GetFontHeight(fontSize, Constants.MusicFonts.DEFAULT) * 2.5 / 5;

            double y1 = 0;
            double y2 = 0;

            if (note.stem.Value == stemvalue.up)
            {
                y1 = yOffset + noteHead.ActualHeight / 2;
                y2 = yOffset + noteHead.ActualHeight / 2 - stemHeight;
            }
            else if (note.stem.Value == stemvalue.down)
            {
                y1 = yOffset + noteHead.ActualHeight / 2;
                y2 = yOffset + noteHead.ActualHeight / 2 + stemHeight;
            }
            else if (note.stem.Value == stemvalue.@double)
            {
                //TODO: figure this out
            }

            return(new System.Windows.Shapes.Line()
            {
                X1 = noteHead.ActualWidth - WPFRendering.GetFontFraction(Constants.Note.STEM_X_OFFSET, fontSize),
                X2 = noteHead.ActualWidth - WPFRendering.GetFontFraction(Constants.Note.STEM_X_OFFSET, fontSize),
                Y1 = y1,
                Y2 = y2,
                StrokeThickness = CalculateLineWidth(fontSize),
                Stroke = new SolidColorBrush((Color)ColorConverter.ConvertFromString(note.stem.color))
            });
        }
Example #4
0
        //todo: put note rendering into its own class
        /// <summary>
        /// Parse the contents of a note and prepare the basic label
        /// </summary>
        /// <param name="note">The note to parse and create a label for</param>
        /// <param name="fontSize">The size of the font being used</param>
        /// <param name="clefSign">The sign of the clef for this note. Default is G</param>
        /// <returns>A label with the note in it</returns>
        public static Panel RenderNoteOrRest(Note note, double fontSize, ClefSign clefSign = ClefSign.G)
        {
            double yOffset = WPFRendering.GetFontFraction(-2, fontSize); //offset cause not exactly in right spot
            //todo: Render appropriate connectors
            //todo: render barline
            //todo: tuplets, triplets, beams

            //todo: likely remove this whole function because will need to draw own notes due to stem when beaming
            String noteChar = Constants.Note.Characters.WHOLE_NOTE;
            Panel  grid     = WPFRendering.CreateAutoSizingGrid();


            //todo: if it has a rest, then parse as rest, otherwise parse as note
            bool isRest = note.Items.SingleOrDefault(i => i.GetType() == typeof(Rest)) != null;

            if (!isRest)
            {
                FrameworkElement noteHead = RenderNoteHead(note, fontSize);
                noteHead.Margin = new Thickness(noteHead.Margin.Left, noteHead.Margin.Top + yOffset, noteHead.Margin.Right, noteHead.Margin.Bottom);
                grid.Children.Add(noteHead);

                //todo: stems when beamed... This will likely require stems to be drawn after the note heads of the beaming
                //      however, beaming is not supposed to go over measures so this will save some of the problems that this could have

                //get pitch object
                Pitch pitch = (Pitch)note.Items.SingleOrDefault(t => t.GetType() == typeof(Pitch));

                if (pitch != null)
                {
                    //todo: make into function
                    //move grid up or down appropriately
                    Pitch clefDefaultPitch = GetDefaultPitch(clefSign);

                    int stepDifference = clefDefaultPitch.step - pitch.step + (int.Parse(Constants.Note.TrebelDefaults.PITCH.octave) - int.Parse(pitch.octave)) * 8;
                    if (pitch.step == Step.A || pitch.step == Step.B)
                    {
                        stepDifference -= 7;
                    }

                    // todo: octave
                    var difference = (int.Parse(pitch.octave) - int.Parse(clefDefaultPitch.octave));
                    if (difference != 0)
                    {
                        difference     *= 7;
                        stepDifference += (difference < 0) ? difference : -difference;
                    }

                    const double stepDistance = 5.5;
                    double       topOffset    = WPFRendering.GetFontFraction(39, fontSize);
                    double       marginTop    = noteHead.Margin.Top + (stepDifference * WPFRendering.GetFontFraction(stepDistance, fontSize)) + topOffset;

                    // create and add note stem
                    System.Windows.Shapes.Line noteStem = new System.Windows.Shapes.Line();
                    if (note.stem.Value != stemvalue.none)
                    {
                        noteStem = CreateNoteStem(yOffset, note, noteHead, fontSize);
                    }
                    grid.Children.Add(noteStem);

                    // add the note head
                    noteHead.Margin = new Thickness(noteHead.Margin.Left, marginTop, noteHead.Margin.Right, noteHead.Margin.Bottom);
                    noteStem.Margin = new Thickness(noteStem.Margin.Left, marginTop, noteStem.Margin.Right, noteStem.Margin.Bottom);

                    //debug: remove
                    Console.Out.WriteLine("default: " + Constants.Note.TrebelDefaults.PITCH.step + "  " + pitch.step + pitch.octave + "   " + stepDifference);
                }

                // render ledger line if necessary
                if (LineThroughNoteHead(pitch, clefSign))
                {
                    FrameworkElement ledgerLine = RenderLedgerLine(noteHead, fontSize);
                    grid.Children.Add(ledgerLine);
                }

                //todo: accidentals
                //todo: clef change on note
                //todo: other notes?

                //todo: make into function
                //todo: if is above half of the staff, rotate so everything points down
                // rotate head

                /*
                 * RotateTransform rt = new RotateTransform(180);
                 * rt.CenterX = noteHead.ActualWidth / 2;
                 * rt.CenterY = 10 * 3 / 4; //todo: use note height calculation from render notehead
                 * grid.RenderTransform = rt;
                 */
            }
            else
            {
                FrameworkElement restElement = RenderRest(note, fontSize);
                restElement.Margin = new Thickness(0, -WPFRendering.GetFontHeight(fontSize, Constants.MusicFonts.DEFAULT) / 4, 0, 0);
                grid.Children.Add(restElement);
            }

            //grid.VerticalAlignment = VerticalAlignment.Top;
            WPFRendering.RecalculateSize(grid);
            return(grid);
        }