Example #1
0
        private void LoadWriteActions(string filename, bool apply)
        {
            Log4NetHelper.Instance.LogDebugMessage(string.Format("OdbTransaction: Load write actions of {0}", filename));

            CheckFileAccess(filename);
            _fsi.SetReadPosition(0);
            _isCommited       = _fsi.ReadByte() == 1;
            _creationDateTime = _fsi.ReadLong();
            var totalNumberOfWriteActions = _fsi.ReadLong();

            Log4NetHelper.Instance.LogInfoMessage(string.Concat("OdbTransaction: ", _writeActions.Count.ToString(), " write actions in file"));

            for (var i = 0; i < totalNumberOfWriteActions; i++)
            {
                var defaultWriteAction = WriteAction.Read(_fsi);

                if (apply)
                {
                    defaultWriteAction.ApplyTo(_fsiToApplyWriteActions);
                    defaultWriteAction.Clear();
                }
                else
                {
                    AddWriteAction(defaultWriteAction, false);
                }
            }

            if (apply)
            {
                _fsiToApplyWriteActions.Flush();
            }
        }
Example #2
0
        private void LoadWriteActions(string filename, bool apply)
        {
            if (OdbConfiguration.IsLoggingEnabled())
            {
                DLogger.Debug(string.Format("OdbTransaction: Load write actions of {0}", filename));
            }

            CheckFileAccess(filename);
            _fsi.SetReadPosition(0);
            _isCommited       = _fsi.ReadByte() == 1;
            _creationDateTime = _fsi.ReadLong();
            var totalNumberOfWriteActions = _fsi.ReadLong();

            if (OdbConfiguration.IsLoggingEnabled())
            {
                DLogger.Info(string.Concat("OdbTransaction: ", _writeActions.Count.ToString(), " write actions in file"));
            }

            for (var i = 0; i < totalNumberOfWriteActions; i++)
            {
                var defaultWriteAction = WriteAction.Read(_fsi);

                if (apply)
                {
                    defaultWriteAction.ApplyTo(_fsiToApplyWriteActions);
                    defaultWriteAction.Clear();
                }
                else
                {
                    AddWriteAction(defaultWriteAction, false);
                }
            }

            if (apply)
            {
                _fsiToApplyWriteActions.Flush();
            }
        }