Example #1
0
 public NodesGroup(
     Network network,
     NodeConnectionParameters connectionParameters = null,
     NodeRequirement requirements = null)
 {
     AllowSameGroup        = false;
     MaximumNodeConnection = 8;
     _Network              = network;
     cs                    = new object();
     _ConnectedNodes       = new NodesCollection();
     _ConnectionParameters = connectionParameters ?? new NodeConnectionParameters();
     _ConnectionParameters = _ConnectionParameters.Clone();
     _Requirements         = requirements ?? new NodeRequirement();
     _Disconnect           = new CancellationTokenSource();
 }
Example #2
0
        public NodeServer(Network network, ProtocolVersion version = ProtocolVersion.PROTOCOL_VERSION,
                          int internalPort = -1)
        {
            AllowLocalPeers = true;
            InboundNodeConnectionParameters = new NodeConnectionParameters();
            internalPort      = internalPort == -1 ? network.DefaultPort : internalPort;
            _LocalEndpoint    = new IPEndPoint(IPAddress.Parse("0.0.0.0").MapToIPv6Ex(), internalPort);
            MaxConnections    = 125;
            _Network          = network;
            _ExternalEndpoint = new IPEndPoint(_LocalEndpoint.Address, Network.DefaultPort);
            _Version          = version;
            var listener = new EventLoopMessageListener <IncomingMessage>(ProcessMessage);

            _MessageProducer.AddMessageListener(listener);
            OwnResource(listener);
            _ConnectedNodes          = new NodesCollection();
            _ConnectedNodes.Added   += _Nodes_NodeAdded;
            _ConnectedNodes.Removed += _Nodes_NodeRemoved;
            _ConnectedNodes.MessageProducer.AddMessageListener(listener);
            _Trace = new TraceCorrelation(NodeServerTrace.Trace, "Node server listening on " + LocalEndpoint);
        }