public Serialize ( |
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writer | the output stream | |
return | void |
/// <summary> /// Createa a new BwfWriter /// </summary> /// <param name="filename">Rarget filename</param> /// <param name="format">WaveFormat</param> /// <param name="bextChunkInfo">Chunk information</param> public BwfWriter(string filename, WaveFormat format, BextChunkInfo bextChunkInfo) { this.format = format; writer = new BinaryWriter(File.OpenWrite(filename)); writer.Write(Encoding.UTF8.GetBytes("RIFF")); // will be updated to RF64 if large writer.Write(0); // placeholder writer.Write(Encoding.UTF8.GetBytes("WAVE")); writer.Write(Encoding.UTF8.GetBytes("JUNK")); // ds64 writer.Write(28); // ds64 size writer.Write(0L); // RIFF size writer.Write(0L); // data size writer.Write(0L); // sampleCount size writer.Write(0); // table length // TABLE appears here - to store the sizes of other huge chunks other than // write the broadcast audio extension writer.Write(Encoding.UTF8.GetBytes("bext")); var codingHistory = Encoding.ASCII.GetBytes(bextChunkInfo.CodingHistory ?? ""); var bextLength = 602 + codingHistory.Length; if (bextLength % 2 != 0) { bextLength++; } writer.Write(bextLength); // bext size var bextStart = writer.BaseStream.Position; writer.Write(GetAsBytes(bextChunkInfo.Description, 256)); writer.Write(GetAsBytes(bextChunkInfo.Originator, 32)); writer.Write(GetAsBytes(bextChunkInfo.OriginatorReference, 32)); writer.Write(GetAsBytes(bextChunkInfo.OriginationDate, 10)); writer.Write(GetAsBytes(bextChunkInfo.OriginationTime, 8)); writer.Write(bextChunkInfo.TimeReference); // 8 bytes long writer.Write(bextChunkInfo.Version); // 2 bytes long writer.Write(GetAsBytes(bextChunkInfo.UniqueMaterialIdentifier, 64)); writer.Write(bextChunkInfo.Reserved); // for version 1 this is 190 bytes writer.Write(codingHistory); if (codingHistory.Length % 2 != 0) { writer.Write((byte)0); } Debug.Assert(writer.BaseStream.Position == bextStart + bextLength, "Invalid bext chunk size"); // write the format chunk writer.Write(Encoding.UTF8.GetBytes("fmt ")); format.Serialize(writer); writer.Write(Encoding.UTF8.GetBytes("data")); dataChunkSizePosition = writer.BaseStream.Position; writer.Write(-1); // will be overwritten unless this is RF64 // now finally the data chunk }
/// <summary> /// WaveFileWriter that actually writes to a stream /// </summary> /// <param name="outStream">Stream to be written to</param> /// <param name="format">Wave format to use</param> // Token: 0x06000919 RID: 2329 RVA: 0x0001A39C File Offset: 0x0001859C public WaveFileWriter(Stream outStream, WaveFormat format) { this.outStream = outStream; this.format = format; this.writer = new BinaryWriter(outStream, Encoding.UTF8); this.writer.Write(Encoding.UTF8.GetBytes("RIFF")); this.writer.Write(0); this.writer.Write(Encoding.UTF8.GetBytes("WAVE")); this.writer.Write(Encoding.UTF8.GetBytes("fmt ")); format.Serialize(this.writer); this.CreateFactChunk(); this.WriteDataChunkHeader(); }
/// <summary> /// WaveFileWriter that actually writes to a stream /// </summary> /// <param name="outStream">Stream to be written to</param> /// <param name="format">Wave format to use</param> public WaveFileWriter(Stream outStream, WaveFormat format) { this.outStream = outStream; this.format = format; writer = new BinaryWriter(outStream, System.Text.Encoding.UTF8); writer.Write(System.Text.Encoding.UTF8.GetBytes("RIFF")); writer.Write((int)0); // placeholder writer.Write(System.Text.Encoding.UTF8.GetBytes("WAVE")); writer.Write(System.Text.Encoding.UTF8.GetBytes("fmt ")); format.Serialize(writer); CreateFactChunk(); WriteDataChunkHeader(); }
/// <summary> /// WaveFileWriter that actually writes to a stream /// </summary> /// <param name="outStream">Stream to be written to</param> /// <param name="format">Wave format to use</param> public WaveFileWriter(Stream outStream, WaveFormat format) { this.outStream = outStream; this.format = format; this.writer = new BinaryWriter(outStream, System.Text.Encoding.UTF8); this.writer.Write(System.Text.Encoding.UTF8.GetBytes("RIFF")); this.writer.Write((int)0); // placeholder this.writer.Write(System.Text.Encoding.UTF8.GetBytes("WAVE")); this.writer.Write(System.Text.Encoding.UTF8.GetBytes("fmt ")); format.Serialize(this.writer); CreateFactChunk(); WriteDataChunkHeader(); }
/// <summary> /// WaveFileWriter that actually writes to a stream /// </summary> /// <param name="outStream">Stream to be written to</param> /// <param name="format">Wave format to use</param> public WaveFileWriter(Stream outStream, WaveFormat format) { this.outStream = outStream; BinaryWriter w = new BinaryWriter(outStream, System.Text.Encoding.ASCII); w.Write(System.Text.Encoding.ASCII.GetBytes("RIFF")); w.Write((int)0); // placeholder w.Write(System.Text.Encoding.ASCII.GetBytes("WAVEfmt ")); this.format = format; format.Serialize(w); CreateFactChunk(outStream, format, w); WriteDataChunkHeader(outStream, w); }
/// <summary> /// Creates a new instance of the AudioFormat class /// </summary> /// <param name="waveFormat">The WaveFormat representing the WAV header.</param> internal AudioFormat(WaveFormat waveFormat) { averageBytesPerSecond = waveFormat.AverageBytesPerSecond; bitsPerSample = waveFormat.BitsPerSample; blockAlign = waveFormat.BlockAlign; channelCount = waveFormat.Channels; format = (int)waveFormat.Encoding; sampleRate = waveFormat.SampleRate; var stream = new MemoryStream(); using (var writer = new BinaryWriter(stream)) { waveFormat.Serialize(writer); nativeWaveFormat = new List<byte>(stream.ToArray()); } }
/// <summary> /// WaveFileWriter that actually writes to a stream /// </summary> /// <param name="outStream">Stream to be written to</param> /// <param name="format">Wave format to use</param> public WaveFileWriter(Stream outStream, WaveFormat format) { this.outStream = outStream; BinaryWriter w = new BinaryWriter(outStream, System.Text.Encoding.ASCII); w.Write(System.Text.Encoding.ASCII.GetBytes("RIFF")); w.Write((int)0); // placeholder w.Write(System.Text.Encoding.ASCII.GetBytes("WAVEfmt ")); this.format = format; format.Serialize(w); CreateFactChunk(outStream, format, w); WriteDataChunkHeader(outStream, w); }