Example #1
0
 /// <summary>
 /// Shows the Dashboard
 /// </summary>
 void ShowDash(PlayerIndex playerIndex)
 {
     HelpFadeScreen hfs = new HelpFadeScreen()
     {
         Title = "This icon will bring up the dashboard, alternatively you can access the dashboard by F1.\n" +
                 "The Dashboard will show important information such as your bank account balance, cash\n" +
                 "and credit balance.",
         Selection = calendarT,
     };
     ScreenManager.AddScreen(hfs, playerIndex);
 }
Example #2
0
 void Undo(object sender, PlayerIndexEventArgs e)
 {
     HelpFadeScreen hfs = new HelpFadeScreen()
     {
         Title = "This icon will undo the last transaction. This should be used if you pay more or less\n" +
                 "than you meant to.\n",
         Selection = undoButton,
     };
     ScreenManager.AddScreen(hfs, e.PlayerIndex);
 }
Example #3
0
 void NewDay(object sender, PlayerIndexEventArgs e)
 {
     HelpFadeScreen hfs = new HelpFadeScreen()
     {
         Title = "This arrow will advance the game into the next day. You may only advance\n"+
                 "once you have completed all the days events and answered correctly on the\n" +
                 "quiz.",
         Selection = (Tile)sender,
     };
     ScreenManager.AddScreen(hfs, e.PlayerIndex);
 }
Example #4
0
 void LoadTransactionScreen(object sender, PlayerIndexEventArgs e)
 {
     HelpFadeScreen hfs = new HelpFadeScreen()
     {
         Title = "This is your record book.This icon on the right will bring up this book.\n" +
                 "The arrow on the bottom will close the book.This is where you can\n" +
                 "view your transaction history.",
         Selection = book,
     };
     TransactionScreen transactionScreen = new TransactionScreen();
     hfs.Exit += delegate(object s, PlayerIndexEventArgs x)
     {
         transactionScreen.ExitScreen();
     };
     ScreenManager.AddScreen(transactionScreen, e.PlayerIndex);
     ScreenManager.AddScreen(hfs, e.PlayerIndex);
 }
Example #5
0
 void LoadQuiz(object sender, PlayerIndexEventArgs e)
 {
     HelpFadeScreen hfs = new HelpFadeScreen()
     {
         Title = "This is the quiz.This icon on the right will bring up the quiz. You must\n" +
                 "Select the correct answer before you continue to the next day. The arrow\n" +
                 "in the top left will exit our of the quiz.",
         Selection = test,
     };
     QuizScreen quiz = new QuizScreen();
     hfs.Exit += delegate(object s, PlayerIndexEventArgs x)
     {
         quiz.ExitScreen();
     };
     ScreenManager.AddScreen(quiz, e.PlayerIndex);
     ScreenManager.AddScreen(hfs, e.PlayerIndex);
 }
Example #6
0
 void LoadPaymentScreen(object sender, PlayerIndexEventArgs e)
 {
     HelpFadeScreen hfs = new HelpFadeScreen()
     {
         Title = "These sticky notes represents the events that occured today. Every day you will need\n" +
                 "to pay each event which requires payment before you can continue you can view\n" +
                 "upcoming and past events on the dashboard.",
         Selection = (Tile)sender,
     };
     ScreenManager.AddScreen(hfs, e.PlayerIndex);
 }
Example #7
0
 void LoadBank(object sender, PlayerIndexEventArgs e)
 {
     HelpFadeScreen hfs = new HelpFadeScreen()
     {
         Title = "This is the bank. This icon on the right will bring up the bank.\n" +
                 "The arrow in the top left will close the bank. The bank is where\n" +
                 "you can withdraw or deposit money.",
         Selection = bankT,
     };
     BankScreen bank = new BankScreen();
     hfs.Exit += delegate(object s, PlayerIndexEventArgs x)
     {
         bank.ExitScreen();
     };
     ScreenManager.AddScreen(bank, e.PlayerIndex);
     ScreenManager.AddScreen(hfs, e.PlayerIndex);
 }