Example #1
0
        // '' <summary>
        // '' Gets the AI to attack.
        // '' </summary>
        // '' <remarks>
        // '' Checks the attack result once the attack is complete.
        // '' </remarks>
        private static void AIAttack()
        {
            AttackResult result;

            result = _theGame.Player.Attack();
            GameController.CheckAttackResult(result);
        }
Example #2
0
        // '' <summary>
        // '' Gets the player to attack the indicated row and column.
        // '' </summary>
        // '' <param name="row">the row to attack</param>
        // '' <param name="col">the column to attack</param>
        // '' <remarks>
        // '' Checks the attack result once the attack is complete
        // '' </remarks>
        public static void Attack(int row, int col)
        {
            AttackResult result;

            result = _theGame.Shoot(row, col);
            GameController.CheckAttackResult(result);
        }