private void AddExplosion(Vector2 position, int xOffset, int yOffset, float velocity, int animationSpeedMS) { position.X += xOffset; position.Y += yOffset; Explosion ex = new Explosion(); ex.Initialize(Graphics.Explosion, position, velocity, animationSpeedMS); explosions.Add(ex); Sound.SFX_Explosion.Play(); }
private void AddExplosion(Vector2 position, int xOffset, int yOffset, float velocity, int animationSpeedMS) { position.X += xOffset; position.Y += yOffset; Explosion ex = new Explosion (); ex.Initialize (Graphics.Explosion, position, velocity, animationSpeedMS); explosions.Add (ex); Sound.SFX_Explosion.Play (); }