public updateBaseWorld ( Vector3 position, Vector3 rotation, Vector3 scale, Matrix baseWorld ) : void | ||
position | Vector3 | |
rotation | Vector3 | |
scale | Vector3 | |
baseWorld | Matrix | |
return | void |
public updateBaseWorld ( Vector3 position, Vector3 rotation, Vector3 scale, Matrix baseWorld ) : void | ||
position | Vector3 | |
rotation | Vector3 | |
scale | Vector3 | |
baseWorld | Matrix | |
return | void |