public void TestSelectedValue() { BlueBlock blue = new BlueBlock(0, 0); Assert.IsFalse(blue.Selected); blue.Selected = true; Assert.IsTrue(blue.Selected); }
public void TestAddBlock() { RedBlock red = new RedBlock(20, 20); BlueBlock blue = new BlueBlock(0, 0); Board board = new Board(); board.AddBlock(0, 0, red); board.AddBlock(0, 1, blue); Assert.AreSame(blue, board.Block [0, 1]); }
public void TestBlockColor() { RedBlock red = new RedBlock(0, 0); GreenBlock green = new GreenBlock(0, 0); BlueBlock blue = new BlueBlock(0, 0); YellowBlock yellow = new YellowBlock(0, 20); Assert.AreEqual(Color.Yellow, yellow.Color); Assert.AreEqual(Color.Red, red.Color); Assert.AreEqual(Color.Blue, blue.Color); Assert.AreEqual(Color.Green, green.Color); }
public void TestSwapNotNeighbour() { RedBlock red = new RedBlock(20, 20); BlueBlock blue = new BlueBlock(0, 0); Board board = new Board(); //add blocks into board board.AddBlock(0, 0, red); board.AddBlock(1, 1, blue); //the color of both blocks should remain unchanged as they are not neighbour block board.Swap(red, blue); Assert.AreEqual(Color.Red, red.Color); Assert.AreEqual(Color.Blue, blue.Color); }
public void TestSwapLeftRight() { RedBlock red = new RedBlock(20, 20); BlueBlock blue = new BlueBlock(0, 0); Board board = new Board(); //add blocks into board //red and blue blocks are next to each other board.AddBlock(0, 0, red); board.AddBlock(0, 1, blue); board.Swap(red, blue); Assert.AreEqual(Color.Blue, red.Color); Assert.AreEqual(Color.Red, blue.Color); board.Swap(red, blue); Assert.AreEqual(Color.Red, red.Color); Assert.AreEqual(Color.Blue, blue.Color); }
public void TestSwapUpDown() { RedBlock red = new RedBlock(20, 20); BlueBlock blue = new BlueBlock(0, 0); Board board = new Board(); //add blocks into board //red block is above blue block board.AddBlock(0, 0, red); board.AddBlock(1, 0, blue); board.Swap(red, blue); Assert.AreEqual(Color.Blue, red.Color); Assert.AreEqual(Color.Red, blue.Color); board.Swap(red, blue); Assert.AreEqual(Color.Red, red.Color); Assert.AreEqual(Color.Blue, blue.Color); }