protected override void ActionBegin()
        {
            targetMenu.gameObject.SetActive(true);
            targetMenu.CloseBegin();

            var rectTransform = targetMenu.gameObject.GetComponent <RectTransform>();

            slideAnim = MenuCloseSlideAnim.CreateInstance <MenuCloseSlideAnim>();
            slideAnim.Init(rectTransform, ActionFinish, sliderType, tokenSource.Token);
            slideAnim.AnimStart();
        }