public bool Check(Player currentClient) { return false; }
public void Sync(Player owner, string word) { foreach (Player player in players) { if (owner != player) { player.RootGrid.Children.OfType<Label>().Where(t => t.Tag as string == "city_lbl").FirstOrDefault().Content = word; player.RootGrid.Children.OfType<TextBox>().Where(t => t.Tag as string == "city_input").FirstOrDefault().Text = ""; } } }