Example #1
0
        private void OnDesynced(SyncInfo one, SyncInfo two, string error)
        {
            if (TickPatch.Skipping)
            {
                return;
            }

            Multiplayer.Client.Send(Packets.Client_Desynced);

            var local  = one.local ? one : two;
            var remote = !one.local ? one : two;

            if (local.traces.Any())
            {
                PrintTrace(local, remote);
            }

            try
            {
                var desyncFile = PrepareNextDesyncFile();

                var replay = Replay.ForSaving(Replay.ReplayFile(desyncFile, Multiplayer.DesyncsDir));
                replay.WriteCurrentData();

                var savedGame = ScribeUtil.WriteExposable(Verse.Current.Game, "game", true, ScribeMetaHeaderUtility.WriteMetaHeader);

                using (var zip = replay.ZipFile)
                {
                    zip.AddEntry("sync_local", local.Serialize());
                    zip.AddEntry("sync_remote", remote.Serialize());
                    zip.AddEntry("game_snapshot", savedGame);

                    zip.AddEntry("static_fields", MpDebugTools.StaticFieldsToString());

                    var desyncInfo = new ByteWriter();
                    desyncInfo.WriteBool(Multiplayer.session.ArbiterPlaying);
                    desyncInfo.WriteInt32(lastValidTick);
                    desyncInfo.WriteBool(lastValidArbiter);
                    desyncInfo.WriteString(MpVersion.Version);
                    desyncInfo.WriteBool(MpVersion.IsDebug);
                    desyncInfo.WriteBool(Prefs.DevMode);
                    desyncInfo.WriteInt32(Multiplayer.session.players.Count);
                    desyncInfo.WriteBool(Multiplayer.WorldComp.debugMode);

                    zip.AddEntry("desync_info", desyncInfo.ToArray());
                    zip.Save();
                }
            }
            catch (Exception e)
            {
                Log.Error($"Exception writing desync info: {e}");
            }

            Find.WindowStack.windows.Clear();
            Find.WindowStack.Add(new DesyncedWindow(error));
        }