Example #1
0
        private static void HandleRestartConnect()
        {
            if (Multiplayer.restartConnect == null)
            {
                return;
            }

            // No colon means the connect string is a steam user id
            if (!Multiplayer.restartConnect.Contains(':'))
            {
                if (ulong.TryParse(Multiplayer.restartConnect, out ulong steamUser))
                {
                    DoubleLongEvent(() => ClientUtil.TrySteamConnectWithWindow((CSteamID)steamUser, false), "MpConnecting");
                }

                return;
            }

            var split = Multiplayer.restartConnect.Split(new[] { ':' }, StringSplitOptions.RemoveEmptyEntries);

            if (split.Length == 2 && int.TryParse(split[1], out int port))
            {
                DoubleLongEvent(() => ClientUtil.TryConnectWithWindow(split[0], port, false), "MpConnecting");
            }
        }
Example #2
0
        private static void HandleCommandLine()
        {
            if (GenCommandLine.TryGetCommandLineArg("connect", out string addressPort) && Multiplayer.restartConnect == null)
            {
                int port = MultiplayerServer.DefaultPort;

                var split = addressPort.Split(':');
                if (split.Length == 0)
                {
                    addressPort = "127.0.0.1";
                }
                else if (split.Length >= 1)
                {
                    addressPort = split[0];
                }

                if (split.Length == 2)
                {
                    int.TryParse(split[1], out port);
                }

                DoubleLongEvent(() => ClientUtil.TryConnectWithWindow(addressPort, port, false), "Connecting");
            }

            if (GenCommandLine.CommandLineArgPassed("arbiter"))
            {
                Multiplayer.username = "******";
                Prefs.VolumeGame     = 0;
            }

            if (GenCommandLine.TryGetCommandLineArg("replay", out string replay))
            {
                DoubleLongEvent(() =>
                {
                    Replay.LoadReplay(Replay.ReplayFile(replay), true, () =>
                    {
                        var rand = Find.Maps.Select(m => m.AsyncTime().randState).Select(s => $"{s} {(uint)s} {s >> 32}");

                        Log.Message($"timer {TickPatch.Timer}");
                        Log.Message($"world rand {Multiplayer.WorldComp.randState} {(uint)Multiplayer.WorldComp.randState} {Multiplayer.WorldComp.randState >> 32}");
                        Log.Message($"map rand {rand.ToStringSafeEnumerable()} | {Find.Maps.Select(m => m.AsyncTime().mapTicks).ToStringSafeEnumerable()}");

                        Application.Quit();
                    });
                }, "Replay");
            }

            if (GenCommandLine.CommandLineArgPassed("printsync"))
            {
                ExtendDirectXmlSaver.extend = true;
                DirectXmlSaver.SaveDataObject(new SyncContainer(), "SyncHandlers.xml");
                ExtendDirectXmlSaver.extend = false;
            }
        }
Example #3
0
        private void DrawLan(Rect inRect)
        {
            using (MpStyle.Set(TextAnchor.MiddleCenter))
                Widgets.Label(new Rect(inRect.x, 8f, inRect.width, 40), "MpLanSearching".Translate() + MpUI.FixedEllipsis());
            inRect.yMin += 40f;

            float margin  = 100;
            Rect  outRect = new Rect(margin, inRect.yMin + 10, inRect.width - 2 * margin, inRect.height - 20);

            float height   = servers.Count * 40;
            Rect  viewRect = new Rect(0, 0, outRect.width - 16f, height);

            Widgets.BeginScrollView(outRect, ref lanScroll, viewRect, true);

            float y = 0;
            int   i = 0;

            foreach (LanServer server in servers)
            {
                Rect entryRect = new Rect(0, y, viewRect.width, 40);
                if (i % 2 == 0)
                {
                    Widgets.DrawAltRect(entryRect);
                }

                using (MpStyle.Set(TextAnchor.MiddleLeft))
                    Widgets.Label(entryRect.Right(5), "" + server.endpoint);

                Rect playButton = new Rect(entryRect.xMax - 75, entryRect.y + 5, 70, 40 - 10);
                if (Widgets.ButtonText(playButton, ">>"))
                {
                    Close(false);
                    Log.Message("Connecting to lan server");

                    var address = server.endpoint.Address.ToString();
                    var port    = server.endpoint.Port;
                    ClientUtil.TryConnectWithWindow(address, port);
                }

                y += entryRect.height;
                i++;
            }

            Widgets.EndScrollView();
        }
Example #4
0
        private void DrawDirect(Rect inRect)
        {
            Multiplayer.settings.serverAddress = Widgets.TextField(new Rect(inRect.center.x - 200 / 2, 15f, 200, 35f), Multiplayer.settings.serverAddress);

            const float btnWidth = 115f;

            if (Widgets.ButtonText(new Rect(inRect.center.x - btnWidth / 2, 60f, btnWidth, 35f), "MpConnectButton".Translate()))
            {
                var addr = Multiplayer.settings.serverAddress.Trim();
                var port = MultiplayerServer.DefaultPort;

                // If IPv4 or IPv6 address with optional port
                if (Endpoints.TryParse(addr, MultiplayerServer.DefaultPort, out var endpoint))
                {
                    addr = endpoint.Address.ToString();
                    port = endpoint.Port;
                }
                // Hostname with optional port
                else
                {
                    var split = addr.Split(':');
                    addr = split[0];
                    if (split.Length == 2 && int.TryParse(split[1], out var parsedPort) && parsedPort is > IPEndPoint.MinPort and < IPEndPoint.MaxPort)
                    {
                        port = parsedPort;
                    }
                }

                Log.Message("Connecting directly");

                try
                {
                    ClientUtil.TryConnectWithWindow(addr, port);
                    Multiplayer.settings.Write();
                    Close(false);
                }
                catch (Exception e)
                {
                    Messages.Message("MpInvalidAddress".Translate(), MessageTypeDefOf.RejectInput, false);
                    Log.Error($"Exception while connecting directly {e}");
                }
            }
        }