/// <summary> /// /// </summary> /// <param name="quadPacket"></param> /// <param name="multiWiiData"></param> /// <param name="state"></param> /// <param name="packetLength"></param> void checkValidCharacter(MultiWiiPacket quadPacket, byte multiWiiData, MultiWiiPacket.MiltiWiiPacketState state, int packetLength) { quadPacket.BuildMultiWiiPacket(multiWiiData); Assert.AreEqual(state, quadPacket.State); Assert.AreEqual(packetLength, quadPacket.PacketLength); }
/// <summary> /// /// </summary> /// <param name="quadPacket"></param> /// <param name="multiWiiData"></param> void checkInvalidCharacter(MultiWiiPacket quadPacket, byte multiWiiData) { quadPacket.BuildMultiWiiPacket(multiWiiData); Assert.AreEqual(MultiWiiPacket.MiltiWiiPacketState.IDLE, quadPacket.State); Assert.AreEqual(0, quadPacket.PacketLength); }