Example #1
0
        public void SaveConflictPath(string dir, string ruleName, string conflictName, string filename)
        {
            Conflict conflict = _ruleDic[ruleName].ConflictDic[conflictName];

            if (dir.Contains(".gdb"))
            {
                conflict.Address = dir + "\\" + filename;
            }
            else
            {
                conflict.Address = dir + "\\" + filename + ".shp";
            }
            SaveTree();
        }
Example #2
0
        /// <summary>
        /// 读取XML
        /// </summary>
        public void Initial()
        {
            _ruleDic.Clear();//清空
            try
            {
                //利用xmldoc对象读取xml文件
                XmlDocument xmldoc = new XmlDocument();
                xmldoc.Load(xmlpath);
                //读取根节点
                XmlElement xmlele = xmldoc.DocumentElement;
                //buleMapAddress = xmlele.Attributes["blueMapAddress"].Value;
                isSDE = Convert.ToBoolean(xmlele.Attributes["isSDE"].Value);
                //获取根节点下的所有节点
                XmlNodeList rules = xmlele.ChildNodes;
                foreach (XmlNode ruleXML in rules)
                {
                    Rule rule = new Rule();
                    rule.Name = ruleXML.Attributes["name"].Value;
                    if (ruleXML.HasChildNodes)
                    {
                        XmlNodeList conflictNodes = ruleXML.ChildNodes;
                        foreach (XmlNode conflictXml in conflictNodes)
                        {
                            Conflict conflict = new Conflict();
                            conflict.Name         = conflictXml.Attributes["name"].Value.ToString();
                            conflict.ConflictType = conflictXml.Attributes["type"].Value.ToString();
                            conflict.Address      = conflictXml.Attributes["address"].Value.ToString();

                            XmlNodeList zoneNodes = conflictXml.ChildNodes;
                            conflict.ZoneA.Name = zoneNodes[0].Attributes["name"].Value.ToString();
                            conflict.ZoneB.Name = zoneNodes[1].Attributes["name"].Value.ToString();

                            rule.ConflictDic.Add(conflict.Name, conflict);
                        }
                    }
                    _ruleDic.Add(rule.Name, rule);
                }
            }
            catch (Exception ex)
            {
                //MessageBox.Show(ex.Message);
            }
        }
Example #3
0
        /// <summary>
        /// 冲突分析
        /// </summary>
        private void buttonConflict_Click(object sender, EventArgs e)
        {
            TreeNode node = treeView1.SelectedNode;

            if (node.Parent != null)
            {
                #region 采用系统自带对话框,保存选择路径

                SaveFileDialog dialog = new SaveFileDialog();
                dialog.Filter = "Shp files|*.shp";
                DialogResult result = dialog.ShowDialog();
                if (result == DialogResult.OK)
                {
                    Conflict conflict = _ruleTree.GetSelectedNode(node) as Conflict;

                    ///获取Zone
                    PlanTree planTree  = new PlanTree();
                    string   planNameA = conflict.ZoneA.Name.Split('.')[0];
                    string   zoneNameA = conflict.ZoneA.Name.Split('.')[1];
                    conflict.ZoneA = planTree.GetZone(planNameA, zoneNameA);

                    string planNameB = conflict.ZoneB.Name.Split('.')[0];
                    string zoneNameB = conflict.ZoneB.Name.Split('.')[1];
                    conflict.ZoneB = planTree.GetZone(planNameB, zoneNameB);

                    textBox3.Text    = dialog.FileName;
                    conflict.Address = dialog.FileName;
                    conflict.ConflictAnalysis();
                    conflict.Name = conflict.Name.Replace(".shp", "");
                    _ruleTree.SaveConflictPath(dialog.FileName, node.Parent.Text, conflict.Name);
                }

                #endregion
            }
            else
            {
                MessageBox.Show("请选择冲突!");
            }
        }
Example #4
0
        //public void SaveBlueAddress()
        //{
        //    //利用xmldoc对象读取xml文件
        //    XmlDocument xmldoc = new XmlDocument();
        //    xmldoc.Load(xmlpath);
        //    //读取根节点
        //    XmlElement xmlele = xmldoc.DocumentElement;
        //    xmlele.SetAttribute("blueMapAddress", buleMapAddress);
        //    xmlele.SetAttribute("isSDE", isSDE.ToString());

        //    xmldoc.Save(xmlpath);
        //}

        /// <summary>
        /// 获取所有冲突
        /// </summary>
        /// <returns></returns>
        public List <Conflict> GetConflicts()
        {
            TreeView treeview = new TreeView();

            BuildTree(treeview);

            List <Conflict> result   = new List <Conflict>();
            Conflict        conflict = new Conflict();

            foreach (string key in _ruleDic.Keys)
            {
                Rule rule = _ruleDic[key];
                foreach (string key2 in rule.ConflictDic.Keys)
                {
                    conflict = rule.ConflictDic[key2];
                    result.Add(conflict);
                }
            }

            //blueMapAddress = buleMapAddress;
            return(result);
        }
Example #5
0
 /// <summary>
 /// 获取选中树,返回节点信息
 /// </summary>
 public object GetSelectedNode(TreeNode node)
 {
     try
     {
         if (_ruleDic.Keys.Contains(node.Text))//规划冲突节点
         {
             Rule rule = _ruleDic[node.Text];
             return(rule);
         }
         else if (_ruleDic.Keys.Contains(node.Parent.Text))//冲突节点
         {
             Conflict conflict = _ruleDic[node.Parent.Text].ConflictDic[node.Text];
             return(conflict);
         }
         else
         {
             return(null);
         }
     }
     catch (Exception ex)
     {
         return(null);
     }
 }
Example #6
0
 /// <summary>
 /// 修改冲突节点名称
 /// </summary>
 public void ModifyConflictName(Conflict conflict, Rule rule, string newName)
 {
     _ruleDic[rule.Name].ConflictDic.Remove(conflict.Name);
     conflict.Name = newName;
     _ruleDic[rule.Name].ConflictDic.Add(newName, conflict);
 }
Example #7
0
 /// <summary>
 /// 修改冲突节点
 /// </summary>
 public void ModifyConflict(Conflict conflict, Rule rule)
 {
     _ruleDic[rule.Name].ConflictDic[conflict.Name] = conflict;
 }
Example #8
0
 /// <summary>
 /// 删除冲突节点
 /// </summary>
 public void RemoveConflict(Conflict conflict, Rule rule)
 {
     _ruleDic[rule.Name].ConflictDic.Remove(conflict.Name);
 }