private void PlayingGame()
 {
     PerformerRounds = new PerformerRoundOfGame(RandomPINnumbers);
     do
     {
         PerformerRounds.RoundProcessing();
         Console.Clear();
     }while (IsNotGameOver());
 }
Example #2
0
 public GameInterfaceDisplay(PerformerRoundOfGame PerformerRound) =>
 this.PerformerRound = PerformerRound;