Example #1
0
 public void LoadConfig(ConfigNode node)
 {
     this.clearAll();
     //Load custom info scripts, which are stored in our ConfigNode:
     ConfigNode[] scriptNodes = node.GetNodes();
     foreach (ConfigNode scriptNode in scriptNodes)
     {
         MechJebModuleScriptAction obj = null;
         if (scriptNode.name.CompareTo(MechJebModuleScriptActionSmartASS.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionSmartASS(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionAscent.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionAscent(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionTimer.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionTimer(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionCrewTransfer.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionCrewTransfer(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionDockingAutopilot.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionDockingAutopilot(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionPause.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionPause(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionStaging.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionStaging(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionTargetDock.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionTargetDock(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionTarget.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionTarget(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionControlFrom.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionControlFrom(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionUndock.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionUndock(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionDockingShield.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionDockingShield(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionQuicksave.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionQuicksave(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionRCS.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionRCS(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionActiveVessel.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionActiveVessel(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionActivateEngine.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionActivateEngine(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionSAS.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionSAS(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionThrottle.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionThrottle(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionExecuteNode.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionExecuteNode(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionManoeuver.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionManoeuver(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionLanding.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionLanding(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionWarp.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionWarp(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionTolerance.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionTolerance(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionWaitFor.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionWaitFor(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionFor.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionFor(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionIf.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionIf(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionWhile.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionWhile(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionParallel.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionParallel(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionActionGroup.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionActionGroup(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionLoadScript.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionLoadScript(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionRendezvous.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionRendezvous(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionRendezvousAP.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionRendezvousAP(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionIRSequencer.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionIRSequencer(scriptModule, core, this);
         }
         else if (scriptNode.name.CompareTo(MechJebModuleScriptActionKos.NAME) == 0)
         {
             obj = new MechJebModuleScriptActionKos(scriptModule, core, this);
         }
         else
         {
             Log.err("MechJebModuleScript.LoadConfig : Unknown node {0}", scriptNode.name);
         }
         if (obj != null)
         {
             ConfigNode.LoadObjectFromConfig(obj, scriptNode);
             obj.postLoad(scriptNode);
             this.addAction(obj);
         }
     }
 }
Example #2
0
        public void LoadConfig(int slot, bool notify)
        {
            if (vessel == null)
            {
                return;
            }
            if (slot != 9)
            {
                this.selectedSlot = slot;                 //Select the slot for the UI. Except slot 9 (temp)
            }
            ConfigNode node = new ConfigNode("MechJebScriptSettings");

            if (File.Exists <MechJebCore>("mechjeb_settings_script_" + vesselSaveName + "_" + slot + ".cfg"))
            {
                try
                {
                    node = ConfigNode.Load(IOUtils.GetFilePathFor(this.GetType(), "mechjeb_settings_script_" + vesselSaveName + "_" + slot + ".cfg"));
                }
                catch (Exception e)
                {
                    Debug.LogError("MechJebModuleScript.LoadConfig caught an exception trying to load mechjeb_settings_script_" + vesselSaveName + "_" + slot + ".cfg: " + e);
                }
            }
            else if (notify)
            {
                this.setFlashMessage("ERROR: File not found: mechjeb_settings_script_" + vesselSaveName + "_" + slot + ".cfg", 1);
            }
            if (node == null)
            {
                return;
            }

            this.clearAll();
            //Load custom info scripts, which are stored in our ConfigNode:
            ConfigNode[] scriptNodes = node.GetNodes();
            foreach (ConfigNode scriptNode in scriptNodes)
            {
                MechJebModuleScriptAction obj = null;
                if (scriptNode.name.CompareTo(MechJebModuleScriptActionAscent.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionAscent(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionTimer.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionTimer(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionCrewTransfer.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionCrewTransfer(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionDockingAutopilot.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionDockingAutopilot(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionPause.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionPause(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionStaging.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionStaging(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionTargetDock.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionTargetDock(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionTarget.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionTarget(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionControlFrom.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionControlFrom(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionUndock.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionUndock(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionDockingShield.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionDockingShield(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionQuicksave.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionQuicksave(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionRCS.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionRCS(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionActiveVessel.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionActiveVessel(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionActivateEngine.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionActivateEngine(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionSAS.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionSAS(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionThrottle.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionThrottle(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionExecuteNode.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionExecuteNode(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionManoeuver.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionManoeuver(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionLanding.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionLanding(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionWarp.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionWarp(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionTolerance.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionTolerance(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionWaitFor.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionWaitFor(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionActionGroup.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionActionGroup(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionLoadScript.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionLoadScript(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionRendezvous.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionRendezvous(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionRendezvousAP.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionRendezvousAP(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionIRSequencer.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionIRSequencer(this, core);
                }
                else if (scriptNode.name.CompareTo(MechJebModuleScriptActionKos.NAME) == 0)
                {
                    obj = new MechJebModuleScriptActionKos(this, core);
                }
                else
                {
                    Debug.LogError("MechJebModuleScript.LoadConfig : Unknown node " + scriptNode.name);
                }
                if (obj != null)
                {
                    ConfigNode.LoadObjectFromConfig(obj, scriptNode);
                    obj.postLoad(scriptNode);
                    this.addAction(obj);
                }
            }
        }