public override void onShowed() { instance = this; initm_minimap_camara(); setMapName(); //transform.FindChild("ig_bg_bg").gameObject.SetActive(false); }
public override void onClosed() { instance = null; clear(); Destroy(camGo); }
public override void onShowed() { instance = this; initm_minimap_camara(); setMapName(); //transform.FindChild("ig_bg_bg").gameObject.SetActive(false); }
public override void onClosed() { instance = null; clear(); Destroy(camGo); }