public GameRoomMgr() { dRooms = new Dictionary <uint, BaseRoomItem>(); dRooms[0] = new BaseRoomItem(); dRooms[9999999] = new PlotRoom(); dRooms[3334] = new ExpRoom(); dRooms[3335] = new MoneyRoom(); dRooms[3339] = new FSWZRoom(); dRooms[3338] = new MLZDRoom(); dRooms[3340] = new ZHSLYRoom(); dRooms[3348] = new ZHSLYRoom(); dRooms[3349] = new ZHSLYRoom(); dRooms[3350] = new ZHSLYRoom(); dRooms[3351] = new ZHSLYRoom(); dRooms[3352] = new ZHSLYRoom(); dRooms[3353] = new ZHSLYRoom(); dRooms[3354] = new ZHSLYRoom(); dRooms[3355] = new ZHSLYRoom(); dRooms[3356] = new ZHSLYRoom(); dRooms[3341] = new PVPRoom(); dRooms[3342] = new WdsyRoom(); dRooms[3344] = new DragonRoom(); dRooms[3345] = new TlfbRoom109(); dRooms[3346] = new TlfbRoom110(); dRooms[3347] = new TlfbRoom111(); dRooms[3357] = new JDZCRoom(); dRooms[3358] = new CityWarRoom(); }
virtual public void onStart(Variant conf) { if (started) { return; } started = true; instance = this; dDropItem = new Dictionary <uint, DropItem>(); dDropItem_own = new Dictionary <uint, DropItem>(); dDropFakeItem = new Dictionary <uint, DropItem>(); dPickItem = new Dictionary <uint, DropItem>(); clearlist(); svrConf = conf; fakeItemIdx = 0; SceneCamera.refreshMiniMapCanvas(); process = new TickItem(onTick); TickMgr.instance.addTick(process); initRoomObj(); if (a1_gamejoy.inst_skillbar) { a1_gamejoy.inst_skillbar.clearCD(); } goldnum = 0; expnum = PlayerModel.getInstance().exp; lvl = PlayerModel.getInstance().lvl; zhuan = PlayerModel.getInstance().up_lvl; a3_fb_finish.room = this; }
public virtual void onStart(Variant conf) { bool flag = this.started; if (!flag) { this.started = true; BaseRoomItem.instance = this; this.dDropItem = new Dictionary <uint, DropItem>(); this.dDropItem_own = new Dictionary <uint, DropItem>(); this.dDropFakeItem = new Dictionary <uint, DropItem>(); this.svrConf = conf; this.fakeItemIdx = 0u; SceneCamera.refreshMiniMapCanvas(); this.process = new TickItem(new Action <float>(this.onTick)); TickMgr.instance.addTick(this.process); this.initRoomObj(); this.goldnum = 0u; this.expnum = ModelBase <PlayerModel> .getInstance().exp; this.lvl = ModelBase <PlayerModel> .getInstance().lvl; this.zhuan = ModelBase <PlayerModel> .getInstance().up_lvl; a3_fb_finish.room = this; } }
public void onChangeLevel(Variant svrconf, Variant cursvrmsg) { bool flag = this.curRoom != null; if (flag) { this.curRoom.onEnd(); this.curRoom = null; } uint key = svrconf["id"]; bool flag2 = this.dRooms.ContainsKey(key); if (flag2) { this.curRoom = this.dRooms[key]; } else { bool flag3 = MapModel.getInstance().curLevelId > 0u; if (flag3) { this.curRoom = this.dRooms[9999999u]; } else { this.curRoom = this.dRooms[0u]; } } this.curRoom.onStart(svrconf); bool flag4 = cursvrmsg != null && cursvrmsg.ContainsKey("dpitms"); if (flag4) { List <Variant> arr = cursvrmsg["dpitms"]._arr; Dictionary <string, List <DropItemdta> > dictionary = new Dictionary <string, List <DropItemdta> >(); long curServerTimeStampMS = NetClient.instance.CurServerTimeStampMS; foreach (Variant current in arr) { int num = current["x"]; int num2 = current["y"]; string key2 = num + "+" + num2; bool flag5 = !dictionary.ContainsKey(key2); if (flag5) { dictionary[key2] = new List <DropItemdta>(); } DropItemdta dropItemdta = new DropItemdta(); dropItemdta.init(current, curServerTimeStampMS); dropItemdta.x = num; dropItemdta.y = num2; dictionary[key2].Add(dropItemdta); } foreach (List <DropItemdta> current2 in dictionary.Values) { Vector3 pos = new Vector3((float)current2[0].x / 53.333f, 0f, (float)current2[0].y / 53.333f); BaseRoomItem.instance.showDropItem(pos, current2, false); } } }
public override void onClosed() { // InterfaceMgr.getInstance().floatUI.localScale = Vector3.one; destorycontain(); openWindow(); disposeAvatar(); room = null; _NewOne = false; instance = null; clearAwd(); if (closefb_way == true) { LevelProxy.getInstance().sendLeave_lvl(); } if (GameObject.Find("GAME_CAMERA/myCamera")) { GameObject cameraOBJ = GameObject.Find("GAME_CAMERA/myCamera"); if (cameraOBJ.GetComponent <DeathShader>()) { cameraOBJ.GetComponent <DeathShader>().enabled = false; } } }
public void onChangeLevel(Variant svrconf, Variant cursvrmsg) { if (curRoom != null) { curRoom.onEnd(); curRoom = null; } // debug.Log("!!!!:::::::::::"+cursvrmsg.dump()); //skillbar.setAutoFightType(0); uint curId = svrconf["id"]; if (dRooms.ContainsKey(curId)) { curRoom = dRooms[curId]; } else if (MapModel.getInstance().curLevelId > 0) { curRoom = dRooms[9999999]; } else { curRoom = dRooms[0]; } curRoom.onStart(svrconf); if (cursvrmsg != null && cursvrmsg.ContainsKey("dpitms")) { List <Variant> dps = cursvrmsg["dpitms"]._arr; Dictionary <string, List <DropItemdta> > ll = new Dictionary <string, List <DropItemdta> >(); long curtimer = NetClient.instance.CurServerTimeStampMS; foreach (Variant v in dps) { int x = v["x"]; int y = v["y"]; string strpos = x + "+" + y; if (!ll.ContainsKey(strpos)) { ll[strpos] = new List <DropItemdta>(); } DropItemdta d = new DropItemdta(); d.init(v, curtimer); d.x = x; d.y = y; ll[strpos].Add(d); } foreach (List <DropItemdta> l in ll.Values) { Vector3 ve = new Vector3((float)l[0].x / GameConstant.PIXEL_TRANS_UNITYPOS, 0f, (float)l[0].y / GameConstant.PIXEL_TRANS_UNITYPOS); BaseRoomItem.instance.showDropItem(ve, l); } } //if (curId == 0) //{ // if (skillbar.instance != null) // { // skillbar.instance.autifight.visiable = false; // } // InterfaceMgr.getInstance().close(InterfaceMgr.MONSTER_DICT); // InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_NORMAL); // return; //} //if (expbar.instance != null) //{ // skillbar.instance.autifight.visiable = true; //} //SXML xml = XMLMgr.instance.GetSXML("worldcfg.world", "level_id==" + MapModel.getInstance().curLevelId); //bool b = xml.hasFound; //if (xml.hasFound) //{ // skillbar.setAutoFightType(); // InterfaceMgr.getInstance().open(InterfaceMgr.MONSTER_DICT); // InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_FB_BATTLE); //} //else if (dRooms.ContainsKey(curId)) //{ // dRooms[curId].onStart(); // curRoom = dRooms[curId]; //} //MapProxy.getInstance().sendShowMapObj(); }
private int showDrop(Vector3 dropPos, int wrongcount, int idx, DropItemdta item, bool isfake = false) { bool flag = this.lDropOffset.Count <= idx; if (flag) { idx = 0; } Vector3 vector = dropPos + this.lDropOffset[idx]; Vector3 vector2 = vector; vector2.y = -99f; NavMeshHit navMeshHit; NavMesh.SamplePosition(vector, out navMeshHit, 100f, NavmeshUtils.allARE); Vector3 position = navMeshHit.position; bool flag2 = position.x == vector.x && position.z == vector.z; int result; if (flag2) { vector.y = position.y; DropItem dropItem = BaseRoomItem.getDropItem(vector, Vector3.zero, item, isfake); DropItemUIMgr.getInstance().show(dropItem, dropItem.itemdta.getDropItemName()); bool flag3 = !isfake; if (flag3) { this.dDropItem[item.dpid] = dropItem; bool flag4 = item.ownerId == ModelBase <PlayerModel> .getInstance().cid || item.ownerId == 0u || (BaseProxy <TeamProxy> .getInstance().MyTeamData != null && item.ownerId == BaseProxy <TeamProxy> .getInstance().MyTeamData.teamId); if (flag4) { this.dDropItem_own[item.dpid] = dropItem; } } else { item.dpid = this.fakeItemIdx; this.dDropFakeItem[item.dpid] = dropItem; this.fakeItemIdx += 1u; } result = idx + 1; } else { bool flag5 = wrongcount >= 3; if (flag5) { debug.Log(":" + item.dpid); DropItem dropItem2 = BaseRoomItem.getDropItem(position, Vector3.zero, item, false); DropItemUIMgr.getInstance().show(dropItem2, dropItem2.itemdta.getDropItemName()); bool flag6 = !isfake; if (flag6) { this.dDropItem[item.dpid] = dropItem2; bool flag7 = item.ownerId == ModelBase <PlayerModel> .getInstance().cid || item.ownerId == 0u || (BaseProxy <TeamProxy> .getInstance().MyTeamData != null && item.ownerId == BaseProxy <TeamProxy> .getInstance().MyTeamData.teamId); if (flag7) { this.dDropItem_own[item.dpid] = dropItem2; } } else { item.dpid = this.fakeItemIdx; this.dDropFakeItem[item.dpid] = dropItem2; this.fakeItemIdx += 1u; } result = idx + 1; } else { wrongcount++; result = this.showDrop(dropPos, wrongcount, idx + 1, item, isfake); } } return(result); }