Example #1
0
        public void shootPosition(string jointOneName, string jointTwoName, string side)
        {
            float angleRad = 0.0f;

            if (calc != null)
            {
                angleRad = calc.setRamdomAngle(side, "z");
            }
            else
            {
                Debug.Log("no existe");
            }


            Vector3 pointOne = GameObject.FindGameObjectWithTag(jointOneName).transform.position;

            Debug.Log("PointOne: " + pointOne);
            Vector3 pointTwo = GameObject.FindGameObjectWithTag(jointTwoName).transform.position;

            Debug.Log("PointTwo: " + pointTwo);


            pointFin = calc.getPositionWithCross(pointOne, calc.createPointTwoShoulderAF(pointOne, pointTwo), angleRad);
            Debug.Log("PointFin: " + pointFin);
        }