public void Reset() { played = -100; counter = 0; qPans = new quadPanel[meshPanels.Count]; curv = new List <double>(); for (int i = 0; i < meshPanels.Count; i++) { quadPanel qPan = new quadPanel(meshPanels[i]); qPans[i] = qPan; curv.Add(qPan.weights[0]); } clusterGroup = new HClusterGroup(qPans); }
public void Start() { played = -100; qPans = new quadPanel[meshPanels.Count]; curv.Clear(); for (int i = 0; i < meshPanels.Count; i++) { quadPanel qPan = new quadPanel(meshPanels[i]); qPans[i] = qPan; curv.Add(qPan.weights[0]); } clusterGroup = new HClusterGroup(qPans); timer.Start(); }