Example #1
0
        /// <summary>
        /// Initializes the button with match description and button onclick
        /// </summary>
        /// <param name="match">Match description used to populate button value.</param>
        /// <param name="manager">Manager referenced on the onclick event</param>
        public virtual void Init(MatchInfoSnapshot match, OnlineLobbyManager manager)
        {
            _matchName = match.name;

            // Match name is combined with the current number of players & max size
            string info = _matchName + "  (" + match.currentSize + "/" + match.maxSize + ")";

            MatchJoinButton.GetComponentInChildren <Text>().text = info;

            MatchJoinButton.onClick.RemoveAllListeners();
            MatchJoinButton.onClick.AddListener(() => OnClick(match.networkId, manager));
        }
Example #2
0
        /// <summary>
        /// Initializes the manager
        /// </summary>
        public virtual void Start()
        {
            Instance = this;

            _onlineLobbyUI = GetComponentInChildren <OnlineLobbyUI>();

            // Init UI
            _onlineLobbyUI.ShowLobby();
            OnReturnToMain();

            // Register call on scene loaded to destroy this object
            SceneManager.sceneLoaded += SceneManager_sceneLoaded;
        }
Example #3
0
 /// <summary>
 /// Describes what happens when the button is clicked
 /// </summary>
 /// <param name="networkId">Network identifier.</param>
 /// <param name="manager">Manager to call back</param>
 public virtual void OnClick(NetworkID networkId, OnlineLobbyManager manager)
 {
     manager._onlineLobbyUI.TitleLabel.text = "GAME " + _matchName;
     manager.matchMaker.JoinMatch(networkId, "", "", "", 0, manager.GameId, manager.OnMatchJoined);
 }