Example #1
0
 public virtual void SetDefaults(int index)
 {
     if (!Initialized)
     {
         ID          = index;
         TrackColor  = MMSequence.RandomSequenceColor();
         Key         = KeyCode.Space;
         Active      = true;
         State       = MMSequenceTrackStates.Idle;
         Initialized = true;
     }
 }
Example #2
0
 /// <summary>
 /// Use this method to change this feedback's sequence at runtime
 /// </summary>
 /// <param name="newSequence"></param>
 public virtual void SetSequence(MMSequence newSequence)
 {
     Timing.Sequence = newSequence;
     if (Timing.Sequence != null)
     {
         for (int i = 0; i < Timing.Sequence.SequenceTracks.Count; i++)
         {
             if (Timing.Sequence.SequenceTracks[i].ID == Timing.TrackID)
             {
                 _sequenceTrackID = i;
             }
         }
     }
 }
Example #3
0
        /// <summary>
        /// Use this method to change this feedback's sequence at runtime
        /// </summary>
        /// <param name="newSequence"></param>
        public virtual void SetSequence(MMSequence newSequence)
        {
            Timing.Sequence = newSequence;
            if (Timing.Sequence != null)
            {
                _sequenceDelayWaitForSeconds = new WaitForSeconds(Timing.DelayBetweenRepeats + Timing.Sequence.Length);

                for (int i = 0; i < Timing.Sequence.SequenceTracks.Count; i++)
                {
                    if (Timing.Sequence.SequenceTracks[i].ID == Timing.TrackID)
                    {
                        _sequenceTrackID = i;
                    }
                }
            }
        }