Example #1
0
        void Connect()
        {
            Console.WriteLine("[Connecting to {0}...]", serverHost);

            BufStruct bufStruct = default(BufStruct);

            serverHost.Connect(socket, DnsPriority.IPv4ThenIPv6, ProxyConnectOptions.None, ref bufStruct);
            if (bufStruct.contentLength > 0)
            {
                throw new NotImplementedException();
            }

            Console.WriteLine("[Connected]");

            if (bufStruct.contentLength > 0)
            {
                if (messageLogger != null)
                {
                    messageLogger.Log("[RecvThread] Received {0} bytes", bufStruct.contentLength);
                }
                if (connectionLogger != null)
                {
                    connectionLogger.LogDataBToA(bufStruct.buf, 0, (int)bufStruct.contentLength);
                }
            }
        }
Example #2
0
        public static Socket NewSocketConnection(ref InternetHost host)
        {
            Socket    socket = new Socket(host.GetAddressFamilyForTcp(), SocketType.Stream, ProtocolType.Tcp);
            BufStruct dataLeftOverFromProxyConnect = default(BufStruct);

            host.Connect(socket, DnsPriority.IPv4ThenIPv6, ProxyConnectOptions.None, ref dataLeftOverFromProxyConnect);
            if (dataLeftOverFromProxyConnect.contentLength > 0)
            {
                throw new NotImplementedException();
            }
            return(socket);
        }