Example #1
0
 /// <summary>
 /// Parses Vector3D from given GameBitBuffer.
 /// </summary>
 /// <param name="buffer">The GameBitBuffer to parse from.</param>
 public void Parse(GameBitBuffer buffer)
 {
     X = buffer.ReadFloat32();
     Y = buffer.ReadFloat32();
     Z = buffer.ReadFloat32();
 }
Example #2
0
 /// <summary>
 /// Parses Quaternion from given GameBitBuffer.
 /// </summary>
 /// <param name="buffer">The GameBitBuffer to parse from.</param>
 public void Parse(GameBitBuffer buffer)
 {
     W = buffer.ReadFloat32();
     Vector3D = new Vector3D();
     Vector3D.Parse(buffer);
 }