Example #1
0
 public void Reset()
 {
     Spaces[0]  = new GoSpace("Go", 0);
     Spaces[1]  = new PropertySpace("Mediteranian Avenue", 1, 60, 50, 2, 10, 30, 90, 160, 250);
     Spaces[2]  = new CommunityChestSpace("Community Chest", 2);
     Spaces[3]  = new PropertySpace("Baltic Avenue", 3, 60, 50, 4, 20, 60, 180, 320, 450);
     Spaces[4]  = new IncomeTaxSpace("Income Tax", 4);
     Spaces[5]  = new RailroadSpace("Reading Railroad", 5);
     Spaces[6]  = new PropertySpace("Oriental Avenue", 6, 100, 50, 6, 30, 90, 270, 400, 550);
     Spaces[7]  = new ChanceSpace("Chance Space", 7);
     Spaces[8]  = new PropertySpace("Vermont Avenue", 8, 100, 50, 6, 30, 90, 270, 400, 550);
     Spaces[9]  = new PropertySpace("Connecicut Avenue", 9, 120, 50, 8, 40, 100, 300, 450, 600);
     Spaces[10] = new JailSpace("Jail", 10);
     Spaces[11] = new PropertySpace("St. Charles Place", 11, 140, 100, 10, 50, 150, 450, 625, 750);
     Spaces[12] = new ElectricCompanySpace("Electric Company", 12);
     Spaces[13] = new PropertySpace("States Avenue", 13, 140, 100, 10, 50, 150, 450, 625, 750);
     Spaces[14] = new PropertySpace("Virginia Avenue", 14, 160, 100, 12, 60, 180, 500, 700, 900);
     Spaces[15] = new RailroadSpace("Pennsylvania Railroad", 15);
     Spaces[16] = new PropertySpace("St. James Place", 16, 180, 100, 14, 70, 200, 550, 750, 950);
     Spaces[17] = new CommunityChestSpace("Community Chest Space", 17);
     Spaces[18] = new PropertySpace("Tennessee Avenue", 18, 180, 100, 14, 70, 200, 550, 750, 950);
     Spaces[19] = new PropertySpace("New York Avenue", 19, 200, 100, 16, 80, 220, 600, 800, 1000);
     Spaces[20] = new FreeParkingSpace("Free Parking", 20);
     Spaces[21] = new PropertySpace("Kentucky Avenue", 21, 220, 150, 18, 90, 250, 700, 875, 1050);
     Spaces[22] = new ChanceSpace("Chance Space", 22);
     Spaces[23] = new PropertySpace("Indiana Avenue", 23, 220, 150, 18, 90, 250, 700, 875, 1050);
     Spaces[24] = new PropertySpace("Illinois Avenue", 24, 240, 150, 20, 100, 300, 750, 925, 1100);
     Spaces[25] = new RailroadSpace("B&O Railroad", 25);
     Spaces[26] = new PropertySpace("Atlantic Avenue", 26, 260, 150, 22, 110, 330, 800, 975, 1150);
     Spaces[27] = new PropertySpace("Ventnor Avenue", 27, 260, 150, 22, 110, 330, 800, 975, 1150);
     Spaces[28] = new WaterworksSpace("Water Works", 28);
     Spaces[29] = new PropertySpace("Marvin Gardens", 29, 280, 150, 24, 120, 360, 850, 1025, 1200);
     Spaces[30] = new GoToJailSpace("Go to Jail", 30);
     Spaces[31] = new PropertySpace("Pacific Avenue", 31, 300, 200, 26, 130, 390, 900, 1100, 1275);
     Spaces[32] = new PropertySpace("North Carolina Avenue", 32, 300, 200, 26, 130, 390, 900, 1100, 1275);
     Spaces[33] = new CommunityChestSpace("Community Chest Space", 33);
     Spaces[34] = new PropertySpace("Pennsylvania", 34, 320, 200, 28, 150, 450, 1000, 1200, 1400);
     Spaces[35] = new RailroadSpace("Short Line", 35);
     Spaces[36] = new ChanceSpace("Chance Space", 36);
     Spaces[37] = new PropertySpace("Park Place", 37, 350, 200, 35, 175, 500, 1100, 1300, 1500);
     Spaces[38] = new LuxuryTaxSpace("Luxury Tax", 38);
     Spaces[39] = new PropertySpace("Boardwalk", 39, 400, 200, 50, 200, 600, 1400, 1700, 2000);
 }
Example #2
0
        public static IList <Space> GetField()
        {
            List <Space> listOfSpaces = new List <Space>();

            //ChanceSpace ChanceSpaceObject=new ChanceSpace();
            CommunityChestSpace communityChestSpaceObject = new CommunityChestSpace();
            ChanceSpace         chanceSpaceObject         = new ChanceSpace();
            ParkingSpace        parking = new ParkingSpace();

            listOfSpaces.Add(parking);
            PropertySpace oldKentRoad = new PropertySpace("Old Kent Road", 60, 30, 2, 10, 30, 90, 160, 250, Color.Brown);

            listOfSpaces.Add(oldKentRoad);
            listOfSpaces.Add(communityChestSpaceObject);
            PropertySpace whiteChappelRoad = new PropertySpace("White Chapel Road", 60, 30, 4, 20, 60, 180, 320, 450, Color.Brown);

            listOfSpaces.Add(whiteChappelRoad);
            Tax incomeTax = new Tax(200);

            listOfSpaces.Add(incomeTax);
            RailRoad kingsCrossStation = new RailRoad("Kings Cross Station", 200, 100, 25);

            listOfSpaces.Add(kingsCrossStation);
            PropertySpace theAngleIslington = new PropertySpace("The Angel Islington", 100, 50, 6, 30, 90, 270, 400, 550, Color.LightBlue);

            listOfSpaces.Add(theAngleIslington);
            listOfSpaces.Add(chanceSpaceObject);
            PropertySpace eustonRoad = new PropertySpace("Euston Road", 100, 50, 6, 30, 90, 270, 400, 550, Color.LightBlue);

            listOfSpaces.Add(eustonRoad);
            PropertySpace pentonvilleRoad = new PropertySpace("Pentonville Road", 120, 60, 8, 40, 100, 300, 450, 600, Color.LightBlue);

            listOfSpaces.Add(pentonvilleRoad);
            Jail jail = new Jail();

            listOfSpaces.Add(jail);
            PropertySpace pallMall = new PropertySpace("Pall Mall", 140, 70, 10, 50, 150, 450, 625, 750, Color.Pink);

            listOfSpaces.Add(pallMall);
            UtilitySpace electricCompany = new UtilitySpace("Electric Company", 150, 75, 30);

            listOfSpaces.Add(electricCompany);
            PropertySpace whitehall = new PropertySpace("Whitehall", 140, 70, 10, 50, 150, 450, 625, 750, Color.Pink);

            listOfSpaces.Add(whitehall);
            PropertySpace nortamberLandAvenue = new PropertySpace("Northumberland avenue", 160, 80, 12, 60, 180, 500, 700, 900, Color.Pink);

            listOfSpaces.Add(nortamberLandAvenue);
            RailRoad marylibone = new RailRoad("Marylibone station", 200, 100, 25);

            listOfSpaces.Add(marylibone);
            PropertySpace bawStreet = new PropertySpace("Bow Street", 180, 90, 14, 70, 200, 550, 750, 950, Color.Orange);

            listOfSpaces.Add(bawStreet);
            listOfSpaces.Add(communityChestSpaceObject);
            PropertySpace marlboroStreet = new PropertySpace("Marlborough Street", 180, 90, 14, 70, 200, 550, 750, 950, Color.Orange);

            listOfSpaces.Add(marlboroStreet);
            PropertySpace vineStreet = new PropertySpace("Vine Street", 200, 100, 16, 80, 220, 600, 800, 1000, Color.Orange);

            listOfSpaces.Add(vineStreet);
            listOfSpaces.Add(parking);
            PropertySpace strand = new PropertySpace("Strand", 200, 110, 18, 90, 250, 700, 875, 1050, Color.Red);

            listOfSpaces.Add(strand);
            listOfSpaces.Add(chanceSpaceObject);
            PropertySpace fleetStreet = new PropertySpace("Fleet Street", 220, 110, 18, 90, 250, 700, 875, 1050, Color.Red);

            listOfSpaces.Add(fleetStreet);
            PropertySpace trafalfarQuare = new PropertySpace("Trafalgar Square", 240, 120, 20, 100, 300, 750, 925, 1100, Color.Red);

            listOfSpaces.Add(trafalfarQuare);
            RailRoad fanchurchStation = new RailRoad("Fanchurch Station", 200, 100, 25);

            listOfSpaces.Add(fanchurchStation);
            PropertySpace leicesterSquare = new PropertySpace("Leicester square", 260, 130, 22, 110, 330, 800, 975, 1150, Color.Yellow);

            listOfSpaces.Add(leicesterSquare);
            PropertySpace coventryStreet = new PropertySpace("Coventry Street", 260, 130, 22, 110, 330, 800, 975, 1150, Color.Yellow);

            listOfSpaces.Add(coventryStreet);
            UtilitySpace waterCompany = new UtilitySpace("Water Company", 150, 75, 30);

            listOfSpaces.Add(waterCompany);
            PropertySpace piccadilly = new PropertySpace("Piccadilly", 280, 140, 22, 120, 360, 850, 1025, 1200, Color.Yellow);

            listOfSpaces.Add(piccadilly);
            GoToPrison gotoPrison = new GoToPrison();

            listOfSpaces.Add(gotoPrison);
            PropertySpace oxfordStreet = new PropertySpace("Oxford Street", 300, 150, 26, 130, 390, 900, 1100, 1275, Color.Green);

            listOfSpaces.Add(oxfordStreet);
            PropertySpace regentStreet = new PropertySpace("Regent Street", 300, 150, 26, 130, 390, 900, 1100, 1275, Color.Green);

            listOfSpaces.Add(regentStreet);
            listOfSpaces.Add(communityChestSpaceObject);
            PropertySpace bondStreet = new PropertySpace("Bond Street", 320, 160, 28, 150, 450, 1000, 1200, 1400, Color.Green);

            listOfSpaces.Add(bondStreet);
            RailRoad liverpoolStation = new RailRoad("Liverpool Station", 200, 100, 25);

            listOfSpaces.Add(liverpoolStation);
            listOfSpaces.Add(chanceSpaceObject);
            PropertySpace parkLane = new PropertySpace("Park Lane", 350, 175, 35, 175, 500, 1100, 1300, 1500, Color.DarkBlue);

            listOfSpaces.Add(parkLane);
            Tax superTax = new Tax(100);

            listOfSpaces.Add(superTax);
            PropertySpace mayfair = new PropertySpace("Mayfair", 400, 200, 50, 200, 600, 1400, 1700, 2000, Color.DarkBlue);

            listOfSpaces.Add(mayfair);

            return(listOfSpaces);
        }
Example #3
0
        /// <summary>
        /// Инициализирует игру и создает все игровые переменные.
        ///     - playerArray - массив игроков
        ///     - spaceArray - массив клеток(пространств)
        ///     - обновление поля со статистикой и информацией
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnNewGame_Click(object sender, EventArgs e)
        {
            bool checkClick = true; //проверка, совершено ли было нажатие кнопки


            colorArray[0] = Color.Green;
            colorArray[1] = Color.Blue;
            colorArray[2] = Color.Red;
            colorArray[3] = Color.Purple;

            if (checkClick == true && QPlayersIn.ReadOnly == true)
            {
                DialogResult dialog = MessageBox.Show("Вы уверены, что хотите завершить текущую игру?", "Завершение текущей игры", MessageBoxButtons.YesNo);
                if (dialog == System.Windows.Forms.DialogResult.Yes)
                {
                    backToStart();
                    btnNewGame.Text = "Новая игра";
                }
            }
            else
            {
                try
                {
                    QPlayers = Int32.Parse(QPlayersIn.Text);

                    if (QPlayers == 2)
                    {
                        lblP3Turn.Visible   = false; lblP4Turn.Visible = false;
                        txtPlayer3M.Visible = false; txtPlayer4M.Visible = false;
                        lblPlayer3M.Visible = false; lblPlayer4M.Visible = false;
                    }
                    if (QPlayers == 3)
                    {
                        lblP4Turn.Visible = false; txtPlayer4M.Visible = false; lblPlayer4M.Visible = false;
                    }

                    if (QPlayers <= 1 || QPlayers >= 5)
                    {
                        MessageBox.Show("Введите число в интервале 2 - 4!");
                        checkClick = false;
                    }
                    else
                    {
                        QPlayersIn.ReadOnly = true;//отключение выбора кол-ва игроков
                        btnNewGame.Text     = "Завершить игру";

                        playerArray = new Player[QPlayers];
                        for (int i = 0; i < QPlayers; i++)
                        {
                            playerArray[i] = new Player();
                        }
                    }
                }
                catch (FormatException)
                {
                    MessageBox.Show("Пожалуйста, введите число в интервале 2 - 4 в поле!");
                    QPlayersIn.ReadOnly = false;
                    return;
                }

                if (checkClick == true)
                {
                    // Инициализация игровых клеток
                    spaceArray[0]  = new GoSpace();
                    spaceArray[1]  = new PropertySpace(25);
                    spaceArray[2]  = new DrawCardSpace();
                    spaceArray[3]  = new PropertySpace(50);
                    spaceArray[4]  = new GameSpace("default");
                    spaceArray[5]  = new PropertySpace(75);
                    spaceArray[6]  = new DrawCardSpace();
                    spaceArray[7]  = new PropertySpace(100);
                    spaceArray[8]  = new GameSpace("default");
                    spaceArray[9]  = new PropertySpace(125);
                    spaceArray[10] = new DrawCardSpace();
                    spaceArray[11] = new PropertySpace(150);
                    spaceArray[12] = new GoToJailSpace();
                    spaceArray[13] = new PropertySpace(175);
                    spaceArray[14] = new DrawCardSpace();
                    spaceArray[15] = new PropertySpace(200);

                    // Включение кнопок с клетками
                    btnGO.Enabled         = true;
                    btnSvobody.Enabled    = true;
                    btnChance1.Enabled    = true;
                    btnPushkina.Enabled   = true;
                    btnJail.Enabled       = true;
                    btnGagarina.Enabled   = true;
                    btnChance2.Enabled    = true;
                    btnYubiley.Enabled    = true;
                    btnFP.Enabled         = true;
                    btnLenina.Enabled     = true;
                    btnChance3.Enabled    = true;
                    btnProf.Enabled       = true;
                    btnGoToJail.Enabled   = true;
                    btnTverskaya.Enabled  = true;
                    btnChance4.Enabled    = true;
                    btnSovetskaya.Enabled = true;

                    btnRollDice.Visible = true;
                    pictureDice.Visible = true;//
                    updateStats();
                    changeTurn();
                    playerPosition();
                }
            }
        }
Example #4
0
 public bool ownsMonopoly(Player player, PropertySpace prop, Board bored)
 {
     if (prop.ID == 1 || prop.ID == 3)
     {
         if (((PropertySpace)(board.Spaces[1])).Owner == ((PropertySpace)(board.Spaces[3])).Owner)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     if (prop.ID == 6 || prop.ID == 8 || prop.ID == 9)
     {
         if (((PropertySpace)(board.Spaces[6])).Owner == ((PropertySpace)(board.Spaces[8])).Owner && ((PropertySpace)(board.Spaces[9])).Owner == ((PropertySpace)(board.Spaces[8])).Owner)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     if (prop.ID == 11 || prop.ID == 13 || prop.ID == 14)
     {
         if (((PropertySpace)(board.Spaces[11])).Owner == ((PropertySpace)(board.Spaces[13])).Owner && ((PropertySpace)(board.Spaces[13])).Owner == ((PropertySpace)(board.Spaces[14])).Owner)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     if (prop.ID == 16 || prop.ID == 18 || prop.ID == 19)
     {
         if (((PropertySpace)(board.Spaces[16])).Owner == ((PropertySpace)(board.Spaces[18])).Owner && ((PropertySpace)(board.Spaces[19])).Owner == ((PropertySpace)(board.Spaces[18])).Owner)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     if (prop.ID == 21 || prop.ID == 23 || prop.ID == 24)
     {
         if (((PropertySpace)(board.Spaces[21])).Owner == ((PropertySpace)(board.Spaces[23])).Owner && ((PropertySpace)(board.Spaces[23])).Owner == ((PropertySpace)(board.Spaces[24])).Owner)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     if (prop.ID == 26 || prop.ID == 27 || prop.ID == 29)
     {
         if (((PropertySpace)(board.Spaces[26])).Owner == ((PropertySpace)(board.Spaces[27])).Owner && ((PropertySpace)(board.Spaces[29])).Owner == ((PropertySpace)(board.Spaces[27])).Owner)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     if (prop.ID == 31 || prop.ID == 32 || prop.ID == 34)
     {
         if (((PropertySpace)(board.Spaces[31])).Owner == ((PropertySpace)(board.Spaces[32])).Owner && ((PropertySpace)(board.Spaces[32])).Owner == ((PropertySpace)(board.Spaces[34])).Owner)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     if (prop.ID == 37 || prop.ID == 39)
     {
         if (((PropertySpace)(board.Spaces[37])).Owner == ((PropertySpace)(board.Spaces[39])).Owner)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     return(false);
 }
Example #5
0
        public void handlePossible(Player curPlayer)
        {
            Console.WriteLine("What would you like to do? Enter your choice as an integer.");
            Console.WriteLine();
            Console.WriteLine("Current wealth: " + curPlayer.money);
            Console.WriteLine();
            Console.Write("Current properties (5 houses means a hotel): ");
            //find properties
            int t = 0;

            foreach (Space sp in board.Spaces)
            {
                if (sp is Buyable space)
                {
                    if (space.Owner == curPlayer)
                    {
                        t++;
                        Console.Write(space.name);
                        if (space is PropertySpace s)
                        {
                            Console.WriteLine(" which has " + s.houseCount + " houses");
                        }
                        if (space.IsMortgaged)
                        {
                            Console.Write(" and is mortgaged; ");
                        }
                        else
                        {
                            Console.Write(" and is not mortgaged; ");
                        }
                    }
                }
            }
            if (t == 0)
            {
                Console.WriteLine("None!");
            }
            else
            {
                Console.WriteLine();
            }
            int exit = -1;

            beenDareDoneDat = false;
            while (true)
            {
                Console.WriteLine("Player balence: $" + curPlayer.money);
                Console.WriteLine();
                Console.WriteLine("1: Buy houses for your properties");
                Console.WriteLine("2: Sell houses on your properties");
                Console.WriteLine("3: Mortgage your properties");
                Console.WriteLine("4: Buy back your properties");
                Console.WriteLine("5: Exit");
                if (!curPlayer.isAI)
                {
                    exit = int.Parse(Console.ReadLine());
                }
                else
                {
                    if (beenDareDoneDat)
                    {
                        exit = 5;
                    }
                    else if (curPlayer.money > 400)
                    {
                        exit = 1;
                    }
                    else if (curPlayer.money < 0)
                    {
                        exit = 3;
                    }
                    else if (curPlayer.money > 200)
                    {
                        exit = 4;
                    }
                    else
                    {
                        exit = 5;
                    }
                }
                Console.WriteLine();
                if (exit == 5)
                {
                    break;
                }
                //BuyBack
                if (exit == 4)
                {
                    List <Buyable> spList = new List <Buyable>();
                    foreach (Space sp in board.Spaces)
                    {
                        if ((sp is Buyable space) && space.IsMortgaged && space.Owner == curPlayer)
                        {
                            spList.Add(space);
                        }
                    }
                    bool esc    = false;
                    int  escape = -1;
                    while (!esc)
                    {
                        int k = 0;
                        foreach (Buyable sp in spList)
                        {
                            Console.WriteLine(k + ": " + sp.name + " with a cost to buy back of " + (sp.GetPrice() / 2) * 1.1);
                            k++;
                        }
                        Console.WriteLine(k + ": Exit");
                        Console.WriteLine();
                        Console.WriteLine("Enter an int for your selection");
                        if (curPlayer.isAI)
                        {
                            if (curPlayer.money > 200)
                            {
                                escape = 0;
                            }
                            else
                            {
                                escape = k;
                            }
                        }
                        else
                        {
                            escape = int.Parse(Console.ReadLine());
                        }
                        if (escape == k)
                        {
                            esc = true;
                        }
                        else
                        {
                            Buyable a = spList[escape];
                            spList.RemoveAt(escape);
                            a.BuyBack();
                        }
                    }
                } //end buyback
                if (exit == 3)
                {
                    List <Buyable> spList = new List <Buyable>();
                    foreach (Space sp in board.Spaces)
                    {
                        if ((sp is Buyable space) && !space.IsMortgaged && space.Owner == curPlayer)
                        {
                            if (space is PropertySpace s && s.houseCount > 0)
                            {
                                continue;
                            }
                            spList.Add(space);
                        }
                    }
                    bool esc    = false;
                    int  escape = -1;
                    while (!esc)
                    {
                        int k = 0;
                        foreach (Buyable sp in spList)
                        {
                            Console.WriteLine(k + ": " + sp.name + " with mortgage payment of " + (sp.GetPrice() / 2));
                            k++;
                        }
                        Console.WriteLine(k + ": Exit");
                        Console.WriteLine();
                        Console.WriteLine("Enter an int for your selection");
                        if (curPlayer.isAI)
                        {
                            if (curPlayer.money < 0)
                            {
                                escape = 0;
                            }
                            else
                            {
                                escape = k;
                            }
                        }
                        else
                        {
                            escape = int.Parse(Console.ReadLine());
                        }
                        if (escape == k)
                        {
                            esc = true;
                        }
                        else
                        {
                            Buyable a = spList[escape];
                            spList.RemoveAt(escape);
                            a.Mortgage();
                        }
                    }
                } //end mortgage
                if (exit == 2)  //sell houses
                {
                    List <PropertySpace> spList = new List <PropertySpace>();
                    foreach (Space sp in board.Spaces)
                    {
                        if ((sp is PropertySpace space) && space.houseCount > 0)
                        {
                            spList.Add(space);
                        }
                    }
                    bool esc    = false;
                    int  escape = -1;
                    while (!esc)
                    {
                        int k = 0;
                        foreach (PropertySpace sp in spList)
                        {
                            if (sp.houseCount > 0)
                            {
                                Console.WriteLine(k + ": " + sp.name + " with " + sp.houseCount + " houses for sale at $" + (sp.housePrice / 2));
                                k++;
                            }
                        }
                        Console.WriteLine(k + ": Exit");
                        Console.WriteLine();
                        Console.WriteLine("Enter an int for your selection");
                        escape = int.Parse(Console.ReadLine());
                        if (escape == k)
                        {
                            esc = true;
                        }
                        else
                        {
                            PropertySpace a = spList[escape];
                            if (a.houseCount == 1)
                            {
                                spList.RemoveAt(escape);
                            }
                            a.SellHouse();
                        }
                    }
                } //end sell houses
                if (exit == 1)
                {
                    List <PropertySpace> spList = new List <PropertySpace>();
                    foreach (Space sp in board.Spaces)
                    {
                        if ((sp is PropertySpace space) && space.houseCount < 5 && curPlayer == space.Owner && ownsMonopoly(curPlayer, space, board))
                        {
                            spList.Add(space);
                        }
                    }
                    bool esc    = false;
                    int  escape = -1;
                    while (!esc)
                    {
                        int k = 0;
                        foreach (PropertySpace sp in spList)
                        {
                            if (sp.houseCount < 5)
                            {
                                Console.WriteLine(k + ": " + sp.name + " with " + sp.houseCount + " houses at a cost of $" + sp.housePrice);
                                k++;
                            }
                        }
                        Console.WriteLine(k + ": Exit");
                        Console.WriteLine();
                        Console.WriteLine("Enter an int for your selection");
                        if (curPlayer.isAI)
                        {
                            if (curPlayer.money > 400)
                            {
                                escape = 0;
                            }
                            else
                            {
                                escape = k;
                            }
                        }
                        else
                        {
                            escape = int.Parse(Console.ReadLine());
                        }
                        if (escape == k)
                        {
                            esc = true;
                        }
                        else
                        {
                            PropertySpace a = spList[escape];
                            if (a.houseCount == 4)
                            {
                                spList.RemoveAt(escape);
                            }
                            a.AddHouse();
                        }
                    }
                }
                beenDareDoneDat = true;
            }
        }