private void OnCloseGameClicked(CloseGameClickEventArgs e) { CloseGameClicked(this, e); }
private void myMenu_CloseGameClicked(object sender, CloseGameClickEventArgs e) { this.Close(); }
private void OnCloseGameClicked(CloseGameClickEventArgs e) { CloseGameClicked(this, e); }
private void myMenu_CloseGameClicked(object sender, CloseGameClickEventArgs e) { this.Close(); }