Example #1
0
        new public void DrawLight()
        {
            Game1.SpriteBatchGlobal.Draw(Game1.LightRocket, _position.ShiftOverDistance(16, (float)(CompareF.VectorToAngle(_velocity) + Math.PI)) - new Vector2(64));

            if (_wet == false)
            {
                _trail.DrawLight();
            }
        }
Example #2
0
 public override void DrawLight()
 {
     _trail.DrawLight();
 }