/* * Copy from another TextureData */ public void CopyPixel(TextureData source, int sourceX, int sourceY, int destX, int destY) { SetPixel(destX, destY, source.GetPixel(sourceX, sourceY)); }
public void CopyPixelBlend(TextureData source, int sourceX, int sourceY, int destX, int destY, float alpha) { SetPixelBlend(destX, destY, source.GetPixel(sourceX, sourceY) * alpha); }