public override void HandlePeerConnected(PeerId id, MonoTorrent.Common.Direction direction) { if (!ShouldConnect(id)) { id.CloseConnection(); } base.HandlePeerConnected(id, direction); }
internal static IAsyncResult BeginCheckEncryption(PeerId id, int bytesToReceive, AsyncCallback callback, object state, InfoHash[] sKeys) { EncryptorAsyncResult result = new EncryptorAsyncResult(id, callback, state); result.SKeys = sKeys; IConnection c = id.Connection; ClientEngine.MainLoop.QueueTimeout(TimeSpan.FromSeconds(10), delegate { if (id.Encryptor == null || id.Decryptor == null) id.CloseConnection(); return false; }); try { // If the connection is incoming, receive the handshake before // trying to decide what encryption to use if (id.Connection.IsIncoming) { result.Buffer = new byte[bytesToReceive]; NetworkIO.EnqueueReceive(c, result.Buffer, 0, result.Buffer.Length, null, null, null, HandshakeReceivedCallback, result); } else { EncryptionTypes usable = CheckRC4(id); bool hasPlainText = Toolbox.HasEncryption(usable, EncryptionTypes.PlainText); bool hasRC4 = Toolbox.HasEncryption(usable, EncryptionTypes.RC4Full) || Toolbox.HasEncryption(usable, EncryptionTypes.RC4Header); if (id.Engine.Settings.PreferEncryption) { if (hasRC4) { result.EncSocket = new PeerAEncryption(id.TorrentManager.InfoHash, usable); result.EncSocket.BeginHandshake(id.Connection, CompletedEncryptedHandshakeCallback, result); } else { result.Complete(); } } else { if (hasPlainText) { result.Complete(); } else { result.EncSocket = new PeerAEncryption(id.TorrentManager.InfoHash, usable); result.EncSocket.BeginHandshake(id.Connection, CompletedEncryptedHandshakeCallback, result); } } } } catch (Exception ex) { result.Complete(ex); } return result; }
public override void HandlePeerConnected(PeerId id, Direction direction) { id.CloseConnection(); }
public override void HandlePeerConnected(PeerId id, MonoTorrent.Common.Direction direction) { id.CloseConnection(); }
public override void HandlePeerConnected(PeerId id, MonoTorrent.Common.Direction direction) { id.CloseConnection(); }
public override void HandlePeerConnected(PeerId id, Direction direction) { if (!ShouldConnect(id)) id.CloseConnection(); base.HandlePeerConnected(id, direction); }
public override void HandlePeerConnected(PeerId id, Direction direction) { id.CloseConnection(); }