SetLineJoin() public method

public SetLineJoin ( CGLineJoin join ) : void
join CGLineJoin
return void
Example #1
0
        public static void DrawRoundedLine(CGContext context, List<PointF> points, CGColor color, float lineWidth, bool closePath, bool dashed)
        {
            if (points == null)
                throw new NullReferenceException();

            if (points.Count == 0)
                throw new ArgumentException("The line must have at least one point.");

            context.SaveState();
            context.SetStrokeColor(color);
            context.SetLineWidth(lineWidth);
            context.SetLineCap(CGLineCap.Round);
            context.SetLineJoin(CGLineJoin.Round);
            context.MoveTo(points[0].X, points[0].Y);
            for(int a = 1; a < points.Count; a++)
                context.AddLineToPoint(points[a].X, points[a].Y);
            if (dashed)
                context.SetLineDash(0, new float[2] { 1, 2 }, 2);
            if (closePath)
                context.ClosePath();
            context.StrokePath();
            context.RestoreState();
        }