Intersects() public method

public Intersects ( RectangleF value ) : bool
value RectangleF
return bool
Example #1
0
 public static void Intersect(ref RectangleF value1, ref RectangleF value2, out RectangleF result)
 {
     if (value1.Intersects(value2))
     {
         float right_side  = Math.Min(value1.X + value1.Width, value2.X + value2.Width);
         float left_side   = Math.Max(value1.X, value2.X);
         float top_side    = Math.Max(value1.Y, value2.Y);
         float bottom_side = Math.Min(value1.Y + value1.Height, value2.Y + value2.Height);
         result = new RectangleF(left_side, top_side, right_side - left_side, bottom_side - top_side);
     }
     else
     {
         result = new RectangleF(0, 0, 0, 0);
     }
 }
Example #2
0
 public static void Intersect(ref RectangleF value1, ref RectangleF value2, out RectangleF result)
 {
     if (value1.Intersects(value2))
     {
         float right_side = Math.Min(value1.X + value1.Width, value2.X + value2.Width);
         float left_side = Math.Max(value1.X, value2.X);
         float top_side = Math.Max(value1.Y, value2.Y);
         float bottom_side = Math.Min(value1.Y + value1.Height, value2.Y + value2.Height);
         result = new RectangleF(left_side, top_side, right_side - left_side, bottom_side - top_side);
     }
     else
     {
         result = new RectangleF(0, 0, 0, 0);
     }
 }