Example #1
0
 public void Update(GameTime gameTime)
 {
     game.keyboard.Update();
     menu.Update(gameTime);
     game.camera.LookAt(menu.CameraPointer);
     if (enemyMon.currHealth <= 0)
     {
         game.transition = true;
         game.gameState  = new PlayingGameState(game);
     }
 }
 public void Update(GameTime gameTime)
 {
     game.keyboard.Update();
     menu.Update(gameTime);
 }