Example #1
0
			public static void SetColor(ushort ccolor, Curses.Color color)
			{
				SetColor(ccolor, color.R, color.G, color.B);
			}
Example #2
0
 public override void ProcessMouse(Curses.MouseEvent ev)
 {
     if ((ev.ButtonState & Curses.Event.Button1Clicked) != 0){
         Container.SetFocus (this);
         Container.Redraw ();
         if (Clicked != null)
             Clicked (this, EventArgs.Empty);
     }
 }
Example #3
0
 /// <summary>
 ///   Gives widgets a chance to process the given
 ///     mouse event. 
 /// </summary>
 /// <remarks>
 ///     Widgets can inspect the value of
 ///     ev.ButtonState to determine if this is a
 ///     message they are interested in (typically
 ///     ev.ButtonState &amp; Curses.Event.Button1Clicked).
 /// </remarks>
 public virtual void ProcessMouse(Curses.MouseEvent ev)
 {
 }
Example #4
0
        public override void ProcessMouse(Curses.MouseEvent ev)
        {
            if ((ev.ButtonState & Curses.Event.Button1Clicked) == 0)
                return;

            ev.X -= x;
            ev.Y -= y;

            if (ev.Y < 0)
                return;
            if (ev.Y+top >= items)
                return;
            selected = ev.Y - top;
            SelectedChanged ();

            Redraw ();
        }
Example #5
0
        public override void ProcessMouse(Curses.MouseEvent ev)
        {
            if ((ev.ButtonState & Curses.Event.Button1Clicked) == 0)
                return;

            Container.SetFocus (this);

            // We could also set the cursor position.
            point = first + (ev.X - x);
            if (point > text.Length)
                point = text.Length;
            if (point < first)
                point = 0;

            Container.Redraw ();
            Container.PositionCursor ();
        }
Example #6
0
        public override void ProcessMouse(Curses.MouseEvent ev)
        {
            int bx, by;

            GetBase (out bx, out by);
            ev.X -= x;
            ev.Y -= y;

            foreach (Widget w in widgets){
                int wx = w.x + bx;
                int wy = w.y + by;

                if ((ev.X < wx) || (ev.X > (wx + w.w)))
                    continue;

                if ((ev.Y < wy) || (ev.Y > (wy + w.h)))
                    continue;

                ev.X -= bx;
                ev.Y -= by;

                w.ProcessMouse (ev);
                return;
            }
        }