public Register(Registers registers, string name, int index, int size, bool valid, long value) { this.registers = registers; this.Name = name; this.Index = index; this.Size = size; this.valid = valid; this.value = value; this.addr_on_stack = TargetAddress.Null; }
public abstract void SetRegisters(Registers registers);
public void SetRegisters(Registers registers) { check_alive (); servant.SetRegisters (registers); }
internal StackFrame(Thread thread, FrameType type, TargetAddress address, TargetAddress stack_ptr, TargetAddress frame_address, Registers registers, Method method, SourceAddress source) : this(thread, type, address, stack_ptr, frame_address, registers, method) { this.source = source; if (method.HasSource && !method.MethodSource.IsDynamic) location = new SourceLocation ( method.MethodSource, source.SourceFile, source.Row); has_source = true; }
internal StackFrame(Thread thread, FrameType type, TargetAddress address, TargetAddress stack_ptr, TargetAddress frame_address, Registers registers, TargetFunctionType function, SourceLocation location) : this(thread, type, address, stack_ptr, frame_address, registers) { this.function = function; this.language = function.DeclaringType.Language; this.name = new Symbol (function.FullName, address, 0); this.location = location; }
internal StackFrame(Thread thread, FrameType type, TargetAddress address, TargetAddress stack_ptr, TargetAddress frame_address, Registers registers, Method method) : this(thread, type, address, stack_ptr, frame_address, registers) { this.method = method; this.language = method.Module.Language; if (method.IsLoaded) this.name = new Symbol (method.Name, method.StartAddress, 0); else this.name = new Symbol (method.Name, address, 0); }
internal StackFrame(Thread thread, FrameType type, TargetAddress address, TargetAddress stack_ptr, TargetAddress frame_address, Registers registers, Language language, Symbol name) : this(thread, type, address, stack_ptr, frame_address, registers) { this.language = language; this.name = name; }
internal StackFrame(Thread thread, FrameType type, TargetAddress address, TargetAddress stack_ptr, TargetAddress frame_address, Registers registers) { this.thread = thread; this.type = type; this.address = address; this.stack_pointer = stack_ptr; this.frame_address = frame_address; this.registers = registers; }
internal Registers(Registers old_regs) { important_indices = old_regs.important_indices; regs = new Register [old_regs.regs.Length]; for (int i = 0; i < regs.Length; i++) { if (old_regs [i] == null) continue; regs [i] = new Register ( this, old_regs [i].Name, i, old_regs [i].Size, false, old_regs [i].GetValue ()); } }