SetIndexSize() static private method

static private SetIndexSize ( Heap heap, uint sizes, byte flag ) : void
heap Mono.Cecil.Metadata.Heap
sizes uint
flag byte
return void
Example #1
0
        private void ReadTableHeap()
        {
            TableHeap tableHeap        = this.image.TableHeap;
            uint      pointerToRawData = tableHeap.Section.PointerToRawData;

            this.MoveTo(tableHeap.Offset + pointerToRawData);
            base.Advance(6);
            byte num = this.ReadByte();

            base.Advance(1);
            tableHeap.Valid  = this.ReadInt64();
            tableHeap.Sorted = this.ReadInt64();
            for (int i = 0; i < 45; i++)
            {
                if (tableHeap.HasTable((Table)((byte)i)))
                {
                    tableHeap.Tables[i].Length = this.ReadUInt32();
                }
            }
            ImageReader.SetIndexSize(this.image.StringHeap, num, 1);
            ImageReader.SetIndexSize(this.image.GuidHeap, num, 2);
            ImageReader.SetIndexSize(this.image.BlobHeap, num, 4);
            this.ComputeTableInformations();
        }