using Mono.CSharp; // ... // Create a dynamic binder argument with a string value var argument = Arguments.CreateDynamicBinderArguments(new[] { "hello" }).First(); Console.WriteLine(argument.Value); // Output: "hello" // Create a dynamic binder argument with an integer value var argument2 = Arguments.CreateDynamicBinderArguments(new[] { "42" }).First(); Console.WriteLine(argument2.Value); // Output: 42 (type: int)
using Mono.CSharp; // ... // Create a dynamic binder argument with a custom type value var personType = typeof(Person); var argument = Arguments.CreateDynamicBinderArguments(new[] { $"new {personType.FullName}(\"Alice\", 30)" }).First(); var person = argument.Value as Person; Console.WriteLine($"Name: {person.Name}, Age: {person.Age}"); // Output: "Name: Alice, Age: 30" // ... public class Person { public string Name { get; set; } public int Age { get; set; } public Person(string name, int age) { Name = name; Age = age; } }In this example, we're using the CreateDynamicBinderArguments method to create a dynamic binder argument with a custom type value (in this case, a Person object). We then cast the Value property to the Person type to retrieve the actual person object, and output its properties. Overall, the Mono.CSharp package is a versatile library that allows developers to write C# code at runtime. Its CreateDynamicBinderArguments method is just one of the many useful features it provides.