Example #1
0
 public void DestroyGroupByName(string groupName)
 {
     if (EffectData.HasEffectPattern(groupName))
     {
         foreach (EffectPattern pattern in EffectData.GetEffectGroupPatterns(groupName))
         {
             for (int i = 0; i < pattern.subEffects.Length; i++)
             {
                 this.CleanByEffectName(Miscs.GetBaseName(pattern.subEffects[i].prefabPath));
             }
         }
     }
 }