Example #1
0
        private List <WeaponMetaData> GetAllWeaponData()
        {
            List <WeaponMetaData> itemList = WeaponMetaDataReader.GetItemList();
            List <WeaponMetaData> list2    = new List <WeaponMetaData>();
            int num   = 0;
            int count = itemList.Count;

            while (num < count)
            {
                WeaponMetaData item = itemList[num];
                if (!ItempediaData.IsInBlacklist(item.ID) && (item.subRarity == 0))
                {
                    list2.Add(item);
                }
                num++;
            }
            return(list2);
        }
Example #2
0
        private List <ItemMetaData> GetAllItemData()
        {
            List <ItemMetaData> itemList = ItemMetaDataReader.GetItemList();
            List <ItemMetaData> list2    = new List <ItemMetaData>();
            int num   = 0;
            int count = itemList.Count;

            while (num < count)
            {
                ItemMetaData item = itemList[num];
                if (!ItempediaData.IsInBlacklist(item.ID))
                {
                    list2.Add(item);
                }
                num++;
            }
            return(list2);
        }