private static void TestXmlImporting(string romPath) { DataStream romStream = new DataStream(romPath, FileMode.Open, FileAccess.Read); GameFile rom = new GameFile(Path.GetFileName(romPath), romStream); XDocument xmlGame = XDocument.Load(Path.Combine(AppPath, "ExampleGame.xml")); XDocument xmlEdit = XDocument.Load(Path.Combine(AppPath, "ExampleEdition.xml")); Worker worker = new Worker(xmlGame, xmlEdit, rom); worker.Import(); worker.Write("/lab/nds/projects/generic/test.nds"); }
public static void Main(string[] args) { Console.CursorVisible = false; Console.WriteLine("/*"); Console.WriteLine("****************************"); Console.WriteLine("** ModiMe **"); Console.WriteLine("** The new way to modify **"); Console.WriteLine("** your games **"); Console.WriteLine("****************************"); Console.WriteLine("~~~~~~~~ by pleoNeX ~~~~~~~~"); Console.WriteLine("| Version: {0,-16}|", Assembly.GetExecutingAssembly().GetName().Version); Console.WriteLine("~~~~~ Good RomHacking! ~~~~~"); Console.WriteLine("*/"); Console.WriteLine(); Stopwatch watch = new Stopwatch(); watch.Start(); int argIdx = 0; // Get global settings string[] inputNames = new string[0]; for (; argIdx < args.Length; argIdx++) { if (args[argIdx].StartsWith("--set-input-names=")) { inputNames = args[argIdx++].Substring(18). Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries); break; } } // Import. Single file as input if (args.Length >= 5 && (args[argIdx] == "-i" || args[argIdx] == "-inew" || args[argIdx] == "-e")) { string xmlGame = args[argIdx + 1]; string xmlEdit = args[argIdx + 2]; string outputFile = (args[argIdx] == "-e") ? null : args[argIdx + 4]; string inputFile = args[argIdx + 3]; string filename = (inputNames.Length > 0) ? inputNames[0] : Path.GetFileName(inputFile); Console.WriteLine("Time to import!"); Console.WriteLine("From {0}", inputFile); Console.WriteLine("To {0}", outputFile); Console.WriteLine("Game specs: {0}", xmlGame); Console.WriteLine("Modify specs: {0}", xmlEdit); Console.WriteLine("Now... Let's start!"); Console.WriteLine(); DataStream stream = new DataStream(inputFile, FileMode.Open, FileAccess.Read); GameFile mainFile = new GameFile(filename, stream); Worker worker = new Worker(xmlGame, xmlEdit, mainFile); bool result = false; if (args[argIdx] == "-i") { result = worker.Import(); } else if (args[argIdx] == "-inew") { result = worker.Import(File.GetLastWriteTime(inputFile)); } else if (args[argIdx] == "-e") { result = worker.Export(); } // On error if (!result) { Console.WriteLine("Press a key to quit. . ."); Console.ReadKey(true); return; } if (args[argIdx] == "-i" || args[argIdx] == "-inew") { worker.Write(outputFile); } } else { ShowHelp(); } watch.Stop(); Console.WriteLine(); Console.WriteLine("Done! It took: {0}", watch.Elapsed); Console.CursorVisible = true; }
public static void Main(string[] args) { Console.CursorVisible = false; Console.WriteLine("/*"); Console.WriteLine("****************************"); Console.WriteLine("** ModiMe **"); Console.WriteLine("** The new way to modify **"); Console.WriteLine("** your games **"); Console.WriteLine("****************************"); Console.WriteLine("~~~~~~~~ by pleoNeX ~~~~~~~~"); Console.WriteLine("| Version: {0,-16}|", Assembly.GetExecutingAssembly().GetName().Version); Console.WriteLine("~~~~~ Good RomHacking! ~~~~~"); Console.WriteLine("*/"); Console.WriteLine(); Stopwatch watch = new Stopwatch(); watch.Start(); int argIdx = 0; // Get global settings string[] inputNames = new string[0]; for (; argIdx < args.Length; argIdx++) { if (args[argIdx].StartsWith("--set-input-names=")) { inputNames = args[argIdx++].Substring(18). Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries); break; } } // Import. Single file as input if (args.Length >= 5 && (args[argIdx] == "-i" || args[argIdx] == "-inew" || args[argIdx] == "-e")) { string xmlGame = args[argIdx + 1]; string xmlEdit = args[argIdx + 2]; string outputFile = (args[argIdx] == "-e") ? null : args[argIdx + 4]; string inputFile = args[argIdx + 3]; string filename = (inputNames.Length > 0) ? inputNames[0] : Path.GetFileName(inputFile); Console.WriteLine("Time to import!"); Console.WriteLine("From {0}", inputFile); Console.WriteLine("To {0}", outputFile); Console.WriteLine("Game specs: {0}", xmlGame); Console.WriteLine("Modify specs: {0}", xmlEdit); Console.WriteLine("Now... Let's start!"); Console.WriteLine(); DataStream stream = new DataStream(inputFile, FileMode.Open, FileAccess.Read); GameFile mainFile = new GameFile(filename, stream); Worker worker = new Worker(xmlGame, xmlEdit, mainFile); bool result = false; if (args[argIdx] == "-i") result = worker.Import(); else if (args[argIdx] == "-inew") result = worker.Import(File.GetLastWriteTime(inputFile)); else if (args[argIdx] == "-e") result = worker.Export(); // On error if (!result) { Console.WriteLine("Press a key to quit. . ."); Console.ReadKey(true); return; } if (args[argIdx] == "-i" || args[argIdx] == "-inew") worker.Write(outputFile); } else { ShowHelp(); } watch.Stop(); Console.WriteLine(); Console.WriteLine("Done! It took: {0}", watch.Elapsed); Console.CursorVisible = true; #if !DEBUG Console.WriteLine("Press any key to quit . . ."); Console.ReadKey(true); #endif }