Example #1
0
        /// <summary>
        /// Gets the surface.
        /// </summary>
        /// <param name="SoilObject">The soil object.</param>
        /// <param name="Clock">The clock.</param>
        /// <returns></returns>
        public Surface GetSurface(SoilWaterSoil SoilObject, IClock Clock)
        {
            Surface surface;

            if (SoilObject.max_pond <= 0.0)
            {
                surface = new NormalSurface(SoilObject, Clock);
            }
            else
            {
                surface = new PondSurface(SoilObject, Clock);
            }

            return(surface);
        }
Example #2
0
        /// <summary>
        /// Gets the surface.
        /// </summary>
        /// <param name="SoilObject">The soil object.</param>
        /// <param name="Clock">The clock.</param>
        /// <returns></returns>
        public Surface GetSurface(SoilWaterSoil SoilObject, Clock Clock)
        {
            Surface surface;

            if (SoilObject.max_pond <= 0.0)
                surface = new NormalSurface(SoilObject, Clock);
            else
                surface = new PondSurface(SoilObject, Clock);

            return surface;
        }