Example #1
0
        public SceneObject AddGregoryPatfch(BezierSurfaceC0 surfA, BezierSurfaceC0 surfB, BezierSurfaceC0 surfC)
        {
            var verts = BezierSurfaceC0.CheckGregory(surfA, surfB, surfC);

            if (verts == null)
            {
                return(null);
            }

            var data = new List <GregoryEdgeData>();

            data.Add(new GregoryEdgeData()
            {
                Surface = surfA, A = verts[0], B = verts[1]
            });
            data.Add(new GregoryEdgeData()
            {
                Surface = surfB, A = verts[2], B = verts[3]
            });
            data.Add(new GregoryEdgeData()
            {
                Surface = surfC, A = verts[4], B = verts[5]
            });

            var greg = new GregoryPatch(data);

            greg.SetParent(this);

            return(greg);
        }
Example #2
0
        private void Link_click(object sender, RoutedEventArgs e)
        {
            var objs = Engine.Scene.Cursor.HeldObjects;

            if (objs.Count != 2)
            {
                return;
            }

            if (!(objs.ToList()[0] is Vertex vertA) || !(objs.ToList()[1] is Vertex vertB))
            {
                return;
            }

            BezierSurfaceC0.LinkVertices(vertA, vertB);
        }
Example #3
0
        public void LoadModel(string[] data)
        {
            for (int i = 0; i < data.Length; i++)
            {
                string[] header      = data[i].Split(' ');
                string   elementName = header[0];
                int      n           = int.Parse(header[1]);
                for (int j = 0; j < n; j++)
                {
                    i += 1;
                    SceneObject obj = null;
                    //var d = data[i + j];
                    var d = data[i + j].Replace('.', ',');
                    switch (elementName)
                    {
                    case "curveC0": obj = new BezierCurveC0(RayCaster, d); break;

                    case "curveC2": obj = new BezierCurveC2(RayCaster, d); break;

                    case "curveInt": obj = new InterpolatingCurve(RayCaster, d); break;

                    case "surfaceC0": obj = new BezierSurfaceC0(RayCaster, d); break;

                    case "surfaceC2": obj = new BezierSurfaceC2(RayCaster, d); break;

                    case "tubeC0": obj = new BezierCylinderC0(RayCaster, d); break;

                    case "tubeC2": obj = new BezierCylinderC2(RayCaster, d); break;

                    case "point": obj = new Vertex(d); break;

                    default: break;
                    }

                    if (obj != null)
                    {
                        obj.SetParent(this);
                    }
                }
            }
        }