public void Close(HandleBase handleBase, Close_Callback close_cb) { _uv_close(handleBase.InternalGetHandle(), close_cb); }
/// <summary> /// Async handles are active when you do uv_async_init, so unless you uv_unref them, the loop will stay alive. /// </summary> /// <param name="handleBase"></param> public void UvRef(HandleBase handleBase) { _uv_ref(handleBase); }
/// <summary> /// The libuv event loop (if run in the default mode) will run until there are no active and referenced handles left. ///call this method for unref handle /// </summary> /// <param name="handleBase"></param> public void UvUnRef(HandleBase handleBase) { _uv_unref(handleBase); }