private void OnApplicationQuit() { Instance = null; Game.Close(); ObjectEvents.Close(); this.onApplicationQuit.Run(); }
private void OnApplicationQuit() { Instance = null; Game.Close(); this.onApplicationQuit?.Run(); }
private void OnApplicationQuit() { Instance = null; Game.Close(); this.HotfixOnApplicationQuit?.Invoke(); }
private void OnApplicationQuit() { Game.Hotfix.OnApplicationQuit?.Invoke(); Game.Close(); }
private void OnApplicationQuit() { Game.Close(); }