public ScriptEditor() : base("Script Editor", new Rect(16.0f, 16.0f, 640.0f, 480.0f), skin)
        {
            onDraw      = DrawWindow;
            onException = HandleException;
            visible     = true;

            headerArea = new GUIArea(this);
            editorArea = new GUIArea(this);
            footerArea = new GUIArea(this);
            RecalculateAreas();
        }
        public ScriptEditor()
            : base("Script Editor", new Rect(16.0f, 16.0f, 640.0f, 480.0f), skin)
        {
            onDraw = DrawWindow;
            onException = HandleException;
            visible = true;

            headerArea = new GUIArea(this);
            editorArea = new GUIArea(this);
            footerArea = new GUIArea(this);
            RecalculateAreas();
        }
Example #3
0
        public Console() : base("Debug console", config.consoleRect, skin)
        {
            onDraw      = DrawWindow;
            onException = HandleException;

            headerArea      = new GUIArea(this);
            consoleArea     = new GUIArea(this);
            commandLineArea = new GUIArea(this);

            RecalculateAreas();

            onUnityGUI = () => KeyboardCallback();
        }
Example #4
0
        public SceneExplorer(string windowName)
            : base(windowName, new Rect(128, 440, 800, 500), skin)
        {
            onDraw      = DrawWindow;
            onException = ExceptionHandler;
            onUnityGUI  = GUIComboBox.DrawGUI;

            headerArea    = new GUIArea(this);
            sceneTreeArea = new GUIArea(this);
            componentArea = new GUIArea(this);
            state         = new SceneExplorerState();

            RecalculateAreas();
        }
        public Console()
            : base("Debug console", config.consoleRect, skin)
        {
            onDraw = DrawWindow;
            onException = HandleException;
            onUnityDestroy = HandleDestroy;

            headerArea = new GUIArea(this);
            consoleArea = new GUIArea(this);
            commandLineArea = new GUIArea(this);

            RecalculateAreas();

            onUnityGUI = () => KeyboardCallback();
        }
Example #6
0
        public Console() : base("Debug console", config.consoleRect, skin)
        {
            onDraw         = DrawWindow;
            onException    = HandleException;
            onUnityDestroy = HandleDestroy;

            headerArea      = new GUIArea(this);
            consoleArea     = new GUIArea(this);
            commandLineArea = new GUIArea(this);

            RecalculateAreas();

            vanillaPanel                  = UIView.library.Get <DebugOutputPanel>("DebugOutputPanel");
            oldVanillaPanelParent         = vanillaPanel.transform.parent;
            vanillaPanel.transform.parent = transform;

            onUnityGUI = () => KeyboardCallback();
        }
Example #7
0
        public Console()
            : base("Debug console", config.consoleRect, skin)
        {
            onDraw = DrawWindow;
            onException = HandleException;
            onUnityDestroy = HandleDestroy;

            headerArea = new GUIArea(this);
            consoleArea = new GUIArea(this);
            commandLineArea = new GUIArea(this);

            RecalculateAreas();

            vanillaPanel = UIView.library.Get<DebugOutputPanel>("DebugOutputPanel");
            oldVanillaPanelParent = vanillaPanel.transform.parent;
            vanillaPanel.transform.parent = transform;

            onUnityGUI = () => KeyboardCallback();
        }