public ModManager() { InitializeComponent(); this.firstStart = true; this.Size = new Size(1300, 700); // Exit if Mod Manager already running if (System.Diagnostics.Process.GetProcessesByName("ModManager").Length > 1) { MessageBox.Show("Mod Manager is already running", "Mod Manager running", MessageBoxButtons.OK, MessageBoxIcon.Information); Environment.Exit(0); } this.updateStatus(""); this.serverURL = "https://mm.matux.fr"; this.curVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version; this.utils = new Utils(); // Create AppData if doesn't exist already this.appPath = System.AppDomain.CurrentDomain.BaseDirectory; Directory.CreateDirectory(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\ModManager"); // Remove unused files directory this.utils.DirectoryDelete(this.appPath + "\\files"); try { using (WebClient client = new WebClient()) { string version = client.DownloadString(this.serverURL + "/version.txt"); if (Version.Parse(version) > curVersion) { if (MessageBox.Show("There is a new version of Mod Manager available, would you like to download it ?", "Mod Manager Update", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { FileInfo installer = new FileInfo(this.appPath + "\\ModManagerInstaller.exe"); if (installer.Exists) { this.utils.FileDelete(this.appPath + "\\ModManagerInstaller.exe"); } client.DownloadFile(this.serverURL + "/ModManagerInstaller.exe", this.appPath + "\\ModManagerInstaller.exe"); Process.Start(this.appPath + "\\ModManagerInstaller.exe"); Environment.Exit(0); } } } } catch { MessageBox.Show("Can't reach Mod Manager server.\nPlease verify your internet connection and try again !", "Mod Manager server unavailable", MessageBoxButtons.OK, MessageBoxIcon.Information); Environment.Exit(0); } this.config = new Config(); this.config.load(); this.textureList = new TextureList(this.serverURL + "/textures", this.appPath + "\\textures.json", this); this.modlist = new ModList(this.serverURL, this.appPath + "\\modlist.json", this); this.modlist.currentMod = this.modlist.mods.First(); this.pagelist = new PageList(this); this.modlist.show(); //this.textureList.show(); this.serverList = new ServerList(this); this.serverList.update(); // Choose folder if needed if (this.config == null || this.config.amongUsPath == null) { this.pagelist.renderPage("PathSelection"); } else { this.firstStart = false; this.pagelist.renderPage("ModSelection"); } }
public static string FilePath(ModList list) { return(FilePath(list.Name)); }
public Dialog_Rename_ModList(ModList list) { this.list = list; this.curName = list.Name; absorbInputAroundWindow = true; }
public static void TryCreate(ModList list, Action failureCallback, Action successCallback) { list.Save(false, failureCallback, successCallback); }