public static void Postfix(SaveSlotType gameMode, string name) { SaveProxy proxy = new SaveProxy(); proxy.data = MelonLoader.TinyJSON.JSON.Dump(ModHealthManager.GetData()); SaveGameSlots.SaveDataToSlot(gameMode, SaveGameSystem.m_CurrentEpisode, SaveGameSystem.m_CurrentGameId, name, "ModHealthManager", MelonLoader.TinyJSON.JSON.Dump(proxy)); }
public static void Postfix(SaveSlotType gameMode, string name) { SaveProxy proxy = new SaveProxy(); proxy.data = Utils.SerializeObject(ModHealthManager.GetData()); SaveGameSlots.SaveDataToSlot(gameMode, SaveGameSystem.m_CurrentEpisode, SaveGameSystem.m_CurrentGameId, name, "ModHealthManager", Utils.SerializeObject(proxy)); }