private void Awake() { testCamera = GameObject.Find("testCamera").GetComponent <Camera>(); gyroCamera = GameObject.Find("GyroCamera").GetComponent <Camera>(); gcc = GameObject.Find("GYROCamera").GetComponent <GyroCameraControl>(); HorizonGrid = GameObject.Find("HorizontalHide"); VerticalGrid = GameObject.Find("VerticalHide"); spaceCalculate = GameObject.Find("StatusControl").GetComponent <SpaceCalculation>(); Space = GameObject.Find("StatusControl").GetComponent <SpaceBase>(); Layers = GameObject.Find("StatusControl").GetComponent <LayerSystem>(); windowSystem = GameObject.Find("StatusControl").GetComponent <WindowSystem>(); IdList = new Dictionary <int, string>(); Windows = new Dictionary <int, GameObject>(); hideAppList = new List <int>(); IdBase = 120; HideGrid(); moveGhost = GameObject.Find("MoveGhost"); moveGhost.SetActive(false); }
void Awake() { SpaceCalculate = GameObject.Find("StatusControl").GetComponent <SpaceCalculation>(); Space = GameObject.Find("StatusControl").GetComponent <SpaceBase>(); Layers = GameObject.Find("StatusControl").GetComponent <LayerSystem>(); appControl = GameObject.Find("StatusControl").GetComponent <AppControl>(); }
public static SpaceBase SetSpace() { if (instance = null) { instance = new SpaceBase(); } return(instance); }