Example #1
0
        /// <summary>
        /// Fills our copy of framebuffer from actual framebuffer, only called when we suspect that they are out of sync with each other
        /// </summary>
        public void fillScreen()
        {
            // Get the initial screen for further incremental operations
            GetChangesBuffer getChangesBuffer = (GetChangesBuffer)Marshal.PtrToStructure(_getChangesBuffer, typeof(GetChangesBuffer));

            if (screen == null)
            {
                screen = new byte[_bitmapWidth * _bitmapHeight * sizeof(UInt32)];
            }

            try {
                Marshal.Copy(getChangesBuffer.UserBuffer, screen, 0, screen.Length);
            } catch (Exception e) {
                MessageBox.Show("FATAL: Failure to copy framebuffer data " + e.StackTrace);
                Environment.Exit(1);
            }

            /* Make sure that all pixels are opague. Unnecessary
             *  for (int i = 0; i < screen.Length; i += 4)
             *      screen[i + 3] = 0xFF;
             */
        }
Example #2
0
        /// <summary>
        /// Get the pixels within the update rectangle in CompressionType encoding
        /// </summary>
        /// <param name="x"></param>
        /// <param name="y"></param>
        /// <param name="w"></param>
        /// <param name="h"></param>
        /// <param name="type"></param>
        /// <returns></returns>
        private GCbuf GetRect(int x, int y, int w, int h, CompressionType type)
        {
            if (loaded == false)
            {
                return(null);
            }

            GCbuf retRect = null;

            try {
                retRect = new GCbuf();
            } catch (Exception e) {
                // One reason for failure is when the client stops accepting new updates
                MessageBox.Show("FATAL: Memory allocation failed " + e.Message);
                Environment.Exit(1);
            }

            try {
                GetChangesBuffer getChangesBuffer = (GetChangesBuffer)Marshal.PtrToStructure(_getChangesBuffer, typeof(GetChangesBuffer));
                IntPtr           start;
                byte[]           membuf = new byte[w * sizeof(UInt32)];
                int bmCount             = 0;
                int dtCount             = w * h;

                if (type == CompressionType.RGB16)
                {
                    retRect.Length = w * h * sizeof(UInt16);
                }
                else if (type == CompressionType.BITMAP)
                {
                    retRect.Length = w * h * sizeof(byte);      // Just the space for the bitmap
                }
                else
                {
                    retRect.Length = w * h * sizeof(UInt32);    // buffers are always width*height - we waste the remaining to ease in memory management and fragmentation
                }
                unsafe {
                    start = new IntPtr(((Int32 *)getChangesBuffer.UserBuffer) + ((y * _bitmapWidth) + x));
                }
                for (int j = 0; j < h; j++)
                {
                    try {
                        switch (type)
                        {
                        case CompressionType.BITMAP:
                            Marshal.Copy(start, membuf, 0, w * sizeof(UInt32));

                            int indx = ((y + j) * _bitmapWidth + x) * sizeof(UInt32);
                            for (int i = 0; i < (w * sizeof(UInt32)); i += sizeof(UInt32), indx += sizeof(UInt32))
                            {
                                if ((membuf[i] == screen[indx]) && (membuf[i + 1] == screen[indx + 1]) && (membuf[i + 2] == screen[indx + 2]))
                                {
                                    retRect.buf[bmCount++] = 0x00;
                                }
                                else
                                {
                                    retRect.buf[bmCount++] = 0xFF;
                                    retRect.buf[dtCount++] = screen[indx] = membuf[i];
                                    retRect.buf[dtCount++] = screen[indx + 1] = membuf[i + 1];
                                    retRect.buf[dtCount++] = screen[indx + 2] = membuf[i + 2];

                                    retRect.Length += 3;
                                }
                            }
                            break;

#if !PRODUCTION
                        case CompressionType.RGB16:
                            Marshal.Copy(start, membuf, 0, w * sizeof(UInt32));
                            for (int i = 0; i < (w * sizeof(UInt32)); i += sizeof(UInt32))
                            {
                                UInt16 rgb;

                                rgb  = (ushort)(membuf[i] & 0xF8);             // Blue
                                rgb += (ushort)((membuf[i + 1] & 0xFE) << 5);  // Green
                                rgb += (ushort)((membuf[i + 2] * 0xF8) << 11); // Red
                                retRect.buf[j * w * sizeof(UInt16) + i]     = (byte)((rgb & 0xFF00) >> 8);
                                retRect.buf[j * w * sizeof(UInt16) + i + 1] = (byte)(rgb & 0x00FF);
                            }
                            break;



                        case CompressionType.ALPHA0:
                        case CompressionType.ALPHA255:
                            Marshal.Copy(start, retRect.buf, j * w * sizeof(UInt32), w * sizeof(UInt32));

                            int indx = ((y + j) * _bitmapWidth + x) * sizeof(UInt32);
                            int ind  = (j * w) * sizeof(UInt32);
                            for (int i = 0; i < (w * sizeof(UInt32)); i += sizeof(UInt32))
                            {
                                if ((retRect.buf[ind] == screen[indx]) &&
                                    (retRect.buf[ind + 1] == screen[indx + 1]) &&
                                    (retRect.buf[ind + 2] == screen[indx + 2]))
                                {
                                    if (type == CompressionType.ALPHA0)
                                    {
                                        retRect.buf[ind]     = 0x00;
                                        retRect.buf[ind + 1] = 0x00;
                                        retRect.buf[ind + 2] = 0x00;
                                    }

                                    if (type == CompressionType.ALPHA255)
                                    {
                                        retRect.buf[ind]     = 0xFF;
                                        retRect.buf[ind + 1] = 0xFF;
                                        retRect.buf[ind + 2] = 0xFF;
                                    }
                                    retRect.buf[ind + 3] = 0;
                                }
                                else
                                {
                                    if (type == CompressionType.ALPHA255)
                                    {
                                        screen[indx]     = retRect.buf[ind];
                                        screen[indx + 1] = retRect.buf[ind + 1];
                                        screen[indx + 2] = retRect.buf[ind + 2];
                                    }
                                    retRect.buf[ind + 3] = 0xFF;
                                }
                                indx += sizeof(UInt32);
                                ind  += sizeof(UInt32);
                            }
                            break;
#endif
                        }
                    } catch (Exception e) {
                        MessageBox.Show("FATAL: Failure to copy framebuffer data " + e.StackTrace);
                        Environment.Exit(1);
                    }

                    unsafe {
                        start = new IntPtr((Int32 *)start + _bitmapWidth);
                    }
                }

                return(retRect);
            } catch (Exception e) {
                // Debug.WriteLine("FATAL: Failed to capture pixmap. Please report to Surendar Chandra. Ignoring for now");
                MessageBox.Show("FATAL: Failed to capture pixmap. Please report to [email protected] " + e.Message);
                // myNotifyIcon.ShowBalloonTip(500, "Title", "Tip text", ToolTipIcon.Info);
            }
            return(retRect);
        }